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Update README.md
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@ -47,12 +47,12 @@ There are two different ways the plugin manager can be installed:
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- Enable "Show Dev Console Button" from advance bombsquad settings
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- Paste the following code in dev console
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```py
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import urllib.request;import _babase;import os;url="https://github.com/bombsquad-community/plugin-manager/releases/latest/download/plugin_manager.py";plugin_path=os.path.join(_babase.env()["python_directory_user"],"plugin_manager.py");file=urllib.request.urlretrieve(url)[0];fl = open(file,'r');f=open(plugin_path, 'w+');f.write(fl.read());fl.close();f.close();print("SUCCESS")
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import urllib.request;import _babase;import os;url="https://github.com/bombsquad-community/plugin-manager/releases/download/v1.0.23/plugin_manager.py";plugin_path=os.path.join(_babase.env()["python_directory_user"],"plugin_manager.py");file=urllib.request.urlretrieve(url)[0];fl = open(file,'r');f=open(plugin_path, 'w+');f.write(fl.read());fl.close();f.close();print("SUCCESS")
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```
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- "SUCCESS" will be shown in the console
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2. Another way is to add
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[plugin_manager.py](https://raw.githubusercontent.com/bombsquad-community/plugin-manager/main/plugin_manager.py)
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[plugin_manager.py](https://raw.githubusercontent.com/bombsquad-community/plugin-manager/api8/plugin_manager.py)
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to your workspace. However, plugin manager self-updates will fail when installed using this way since the game
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will overrwrite the updated plugin manager, with the older version from workspace on the next sync. However, you can
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manually apply updates by copying the latest plugin manager's source code again to your workspace when using this method.
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