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https://github.com/bombsquad-community/plugin-manager.git
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Merge branch 'main' of https://github.com/brostosjoined/plugin-manager
This commit is contained in:
commit
35d4e45915
2 changed files with 542 additions and 493 deletions
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@ -21,9 +21,9 @@ if TYPE_CHECKING:
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def ba_get_levels():
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return [babase._level.Level(
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'Bot Chase',gametype=BotChaseGame,
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'Bot Chase', gametype=BotChaseGame,
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settings={},
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preview_texture_name = 'footballStadiumPreview')]
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preview_texture_name='footballStadiumPreview')]
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class Player(bs.Player['Team']):
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@ -70,7 +70,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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@classmethod
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def supports_session_type(cls, sessiontype: Type[bs.Session]) -> bool:
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return (issubclass(sessiontype, bs.FreeForAllSession) or issubclass(sessiontype, bs.DualTeamSession) or issubclass(sessiontype, bs.CoopSession)) # Coop session unused
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# Coop session unused
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return (issubclass(sessiontype, bs.FreeForAllSession) or issubclass(sessiontype, bs.DualTeamSession) or issubclass(sessiontype, bs.CoopSession))
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def __init__(self, settings: dict):
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super().__init__(settings)
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@ -87,7 +88,7 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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if self.has_begun():
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bs.broadcastmessage(
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babase.Lstr(resource='playerDelayedJoinText',
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subs=[('${PLAYER}', player.getname(full=True))]),
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subs=[('${PLAYER}', player.getname(full=True))]),
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color=(0, 1, 0),
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)
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assert self._timer is not None
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@ -104,11 +105,11 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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spaz.connect_controls_to_player(enable_punch=True,
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enable_bomb=True,
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enable_pickup=True)
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spaz.bomb_count = 3
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spaz.bomb_type = 'normal'
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#cerdo gordo
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# cerdo gordo
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spaz.node.color_mask_texture = bs.gettexture('melColorMask')
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spaz.node.color_texture = bs.gettexture('melColor')
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spaz.node.head_mesh = bs.getmesh('melHead')
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@ -122,8 +123,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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spaz.node.toes_mesh = bs.getmesh('melToes')
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spaz.node.style = 'mel'
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# Sounds cerdo gordo
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mel_sounds = [bs.getsound('mel01'), bs.getsound('mel02'),bs.getsound('mel03'),bs.getsound('mel04'),bs.getsound('mel05'),
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bs.getsound('mel06'),bs.getsound('mel07'),bs.getsound('mel08'),bs.getsound('mel09'),bs.getsound('mel10')]
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mel_sounds = [bs.getsound('mel01'), bs.getsound('mel02'), bs.getsound('mel03'), bs.getsound('mel04'), bs.getsound('mel05'),
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bs.getsound('mel06'), bs.getsound('mel07'), bs.getsound('mel08'), bs.getsound('mel09'), bs.getsound('mel10')]
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spaz.node.jump_sounds = mel_sounds
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spaz.node.attack_sounds = mel_sounds
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spaz.node.impact_sounds = mel_sounds
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@ -136,9 +137,11 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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def on_begin(self) -> None:
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super().on_begin()
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
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[1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
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[1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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self._timer = OnScreenTimer()
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self._timer.start()
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@ -167,7 +170,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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return None
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def _spawn_this_bot(self) -> None:
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
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[1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
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def _check_end_game(self) -> None:
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living_team_count = 0
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@ -215,4 +219,4 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
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results.set_team_score(team, int(1000.0 * longest_life))
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self.end(results=results)
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self.end(results=results)
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