diff --git a/plugins/utilities/auto_stunt.py b/plugins/utilities/auto_stunt.py index 57603fb..aadf8c7 100644 --- a/plugins/utilities/auto_stunt.py +++ b/plugins/utilities/auto_stunt.py @@ -534,13 +534,16 @@ def on_begin(self, *args, **kwargs) -> None: self.set_stick_image_position = set_stick_image_position return original_on_begin(self, *args, **kwargs) + class NewMainMenuWindow(mainmenu.MainMenuWindow): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) # Display chat icon, but if user open/close gather it may disappear bui.set_party_icon_always_visible(True) - + # ba_meta export plugin + + class byHeySmoothy(babase.Plugin): def on_app_running(self): mainmenu.MainMenuWindow = NewMainMenuWindow diff --git a/plugins/utilities/discord_richpresence.py b/plugins/utilities/discord_richpresence.py index 7e01d2c..64257ad 100644 --- a/plugins/utilities/discord_richpresence.py +++ b/plugins/utilities/discord_richpresence.py @@ -372,7 +372,7 @@ def get_event_loop(force_fresh=False): # resp = requests.get('https://legacy.ballistica.net/bsAccessCheck').text try: connection_info = bs.get_connection_to_host_info( - ) if build_number < 21727 else bs.get_connection_to_host_info_2() + ) if build_number < 21727 else bs.get_connection_to_host_info_2() if connection_info: addr = _last_server_addr port = _last_server_port @@ -872,7 +872,7 @@ class DiscordRP(babase.Plugin): def update_status(self) -> None: roster = bs.get_game_roster() connection_info = bs.get_connection_to_host_info( - ) if build_number < 21727 else bs.get_connection_to_host_info_2() + ) if build_number < 21727 else bs.get_connection_to_host_info_2() self.rpc_thread.large_image_key = "bombsquadicon" self.rpc_thread.large_image_text = "BombSquad"