diff --git a/plugins/utilities/BsRush_Star.py b/plugins/utilities/BsRush_Star.py index c789e31..daa22b8 100644 --- a/plugins/utilities/BsRush_Star.py +++ b/plugins/utilities/BsRush_Star.py @@ -16,81 +16,78 @@ from bascenev1lib.mainmenu import MainMenuSession if TYPE_CHECKING: from typing import Any, Sequence, Callable, List, Dict, Tuple, Optional, Union -#==============================================================================# +# ==============================================================================# # تنظیمات متن -TEXT_CONTENT = "\ue00cBsRush Mod\ue00c" -TEXT_SIZE = 0.01 -TEXT_COLOR = (1, 1, 1) +TEXT_CONTENT = "\ue00cBsRush Mod\ue00c" +TEXT_SIZE = 0.01 +TEXT_COLOR = (1, 1, 1) # ba_meta export plugin + + class UwUuser(babase.Plugin): Map._old_init = Map.__init__ - + def _new_init(self, vr_overlay_offset: Optional[Sequence[float]] = None) -> None: - self._old_init(vr_overlay_offset) + self._old_init(vr_overlay_offset) in_game = not isinstance(bs.get_foreground_host_session(), MainMenuSession) - if not in_game: + if not in_game: return - + def path(): shield1 = bs.newnode("shield", attrs={ - 'color': (1, 1, 1), - 'position': (-5.750, 4.3515026107, 2.0), + 'color': (1, 1, 1), + 'position': (-5.750, 4.3515026107, 2.0), 'radius': 1.4 }) - bs.animate_array(shield1, 'color', 3, { - 0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), - random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), + 0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), + random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9])), - 0.2: (2, 0, 2), - 0.4: (2, 2, 0), - 0.6: (0, 2, 0), + 0.2: (2, 0, 2), + 0.4: (2, 2, 0), + 0.6: (0, 2, 0), 0.8: (0, 2, 2) }, loop=True) - flash1 = bs.newnode("flash", attrs={ - 'position': (0, 0, 0), - 'size': 0.6, + 'position': (0, 0, 0), + 'size': 0.6, 'color': (1, 1, 1) }) shield1.connectattr('position', flash1, 'position') - text_node1 = bs.newnode('text', - attrs={ - 'text': TEXT_CONTENT, - 'in_world': True, - 'shadow': 1.0, - 'flatness': 1.0, - 'color': TEXT_COLOR, - 'scale': TEXT_SIZE, - 'h_align': 'center' - } - ) - + attrs={ + 'text': TEXT_CONTENT, + 'in_world': True, + 'shadow': 1.0, + 'flatness': 1.0, + 'color': TEXT_COLOR, + 'scale': TEXT_SIZE, + 'h_align': 'center' + } + ) text_math1 = bs.newnode('math', - attrs={ - 'input1': (0, 1.2, 0), - 'operation': 'add' - } - ) + attrs={ + 'input1': (0, 1.2, 0), + 'operation': 'add' + } + ) shield1.connectattr('position', text_math1, 'input2') text_math1.connectattr('output', text_node1, 'position') bs.animate_array(text_node1, 'color', 3, { 0: (1, 0, 0), # قرمز - 0.2: (1, 1, 0), # زرد + 0.2: (1, 1, 0), # زرد 0.4: (0, 1, 0), # سبز 0.6: (0, 1, 1), # آبی روشن 0.8: (1, 0, 1), # بنفش }, loop=True) - bs.animate_array(shield1, 'position', 3, { 0: (-10, 3, -5), @@ -101,46 +98,46 @@ class UwUuser(babase.Plugin): }, loop=True) shield2 = bs.newnode("shield", attrs={ - 'color': (1, 1, 1), - 'position': (5.750, 4.3515026107, -2.0), + 'color': (1, 1, 1), + 'position': (5.750, 4.3515026107, -2.0), 'radius': 1.4 }) bs.animate_array(shield2, 'color', 3, { - 0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), - random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), + 0: (random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), + random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9]), random.choice([1, 2, 3, 4, 5, 6, 7, 8, 9])), - 0.2: (0, 2, 2), - 0.4: (2, 0, 2), - 0.6: (2, 2, 0), + 0.2: (0, 2, 2), + 0.4: (2, 0, 2), + 0.6: (2, 2, 0), 0.8: (0, 2, 0) }, loop=True) flash2 = bs.newnode("flash", attrs={ - 'position': (0, 0, 0), - 'size': 0.6, + 'position': (0, 0, 0), + 'size': 0.6, 'color': (1, 1, 1) }) shield2.connectattr('position', flash2, 'position') text_node2 = bs.newnode('text', - attrs={ - 'text': TEXT_CONTENT, - 'in_world': True, - 'shadow': 1.0, - 'flatness': 1.0, - 'color': TEXT_COLOR, - 'scale': TEXT_SIZE, - 'h_align': 'center' - } - ) - + attrs={ + 'text': TEXT_CONTENT, + 'in_world': True, + 'shadow': 1.0, + 'flatness': 1.0, + 'color': TEXT_COLOR, + 'scale': TEXT_SIZE, + 'h_align': 'center' + } + ) + text_math2 = bs.newnode('math', - attrs={ - 'input1': (0, 1.2, 0), - 'operation': 'add' - } - ) + attrs={ + 'input1': (0, 1.2, 0), + 'operation': 'add' + } + ) shield2.connectattr('position', text_math2, 'input2') text_math2.connectattr('output', text_node2, 'position') @@ -161,5 +158,5 @@ class UwUuser(babase.Plugin): }, loop=True) bs.timer(0.1, path) - + Map.__init__ = _new_init