[ci] auto-format

This commit is contained in:
brostosjoined 2024-01-26 13:12:06 +00:00 committed by github-actions[bot]
parent 7e45392334
commit 1664b47249
2 changed files with 542 additions and 493 deletions

View file

@ -21,9 +21,9 @@ if TYPE_CHECKING:
def ba_get_levels(): def ba_get_levels():
return [babase._level.Level( return [babase._level.Level(
'Bot Chase',gametype=BotChaseGame, 'Bot Chase', gametype=BotChaseGame,
settings={}, settings={},
preview_texture_name = 'footballStadiumPreview')] preview_texture_name='footballStadiumPreview')]
class Player(bs.Player['Team']): class Player(bs.Player['Team']):
@ -70,7 +70,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
@classmethod @classmethod
def supports_session_type(cls, sessiontype: Type[bs.Session]) -> bool: def supports_session_type(cls, sessiontype: Type[bs.Session]) -> bool:
return (issubclass(sessiontype, bs.FreeForAllSession) or issubclass(sessiontype, bs.DualTeamSession) or issubclass(sessiontype, bs.CoopSession)) # Coop session unused # Coop session unused
return (issubclass(sessiontype, bs.FreeForAllSession) or issubclass(sessiontype, bs.DualTeamSession) or issubclass(sessiontype, bs.CoopSession))
def __init__(self, settings: dict): def __init__(self, settings: dict):
super().__init__(settings) super().__init__(settings)
@ -87,7 +88,7 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
if self.has_begun(): if self.has_begun():
bs.broadcastmessage( bs.broadcastmessage(
babase.Lstr(resource='playerDelayedJoinText', babase.Lstr(resource='playerDelayedJoinText',
subs=[('${PLAYER}', player.getname(full=True))]), subs=[('${PLAYER}', player.getname(full=True))]),
color=(0, 1, 0), color=(0, 1, 0),
) )
assert self._timer is not None assert self._timer is not None
@ -108,7 +109,7 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
spaz.bomb_count = 3 spaz.bomb_count = 3
spaz.bomb_type = 'normal' spaz.bomb_type = 'normal'
#cerdo gordo # cerdo gordo
spaz.node.color_mask_texture = bs.gettexture('melColorMask') spaz.node.color_mask_texture = bs.gettexture('melColorMask')
spaz.node.color_texture = bs.gettexture('melColor') spaz.node.color_texture = bs.gettexture('melColor')
spaz.node.head_mesh = bs.getmesh('melHead') spaz.node.head_mesh = bs.getmesh('melHead')
@ -122,8 +123,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
spaz.node.toes_mesh = bs.getmesh('melToes') spaz.node.toes_mesh = bs.getmesh('melToes')
spaz.node.style = 'mel' spaz.node.style = 'mel'
# Sounds cerdo gordo # Sounds cerdo gordo
mel_sounds = [bs.getsound('mel01'), bs.getsound('mel02'),bs.getsound('mel03'),bs.getsound('mel04'),bs.getsound('mel05'), mel_sounds = [bs.getsound('mel01'), bs.getsound('mel02'), bs.getsound('mel03'), bs.getsound('mel04'), bs.getsound('mel05'),
bs.getsound('mel06'),bs.getsound('mel07'),bs.getsound('mel08'),bs.getsound('mel09'),bs.getsound('mel10')] bs.getsound('mel06'), bs.getsound('mel07'), bs.getsound('mel08'), bs.getsound('mel09'), bs.getsound('mel10')]
spaz.node.jump_sounds = mel_sounds spaz.node.jump_sounds = mel_sounds
spaz.node.attack_sounds = mel_sounds spaz.node.attack_sounds = mel_sounds
spaz.node.impact_sounds = mel_sounds spaz.node.impact_sounds = mel_sounds
@ -136,8 +137,10 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
def on_begin(self) -> None: def on_begin(self) -> None:
super().on_begin() super().on_begin()
self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0) self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0) [1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
[1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
self._timer = OnScreenTimer() self._timer = OnScreenTimer()
self._timer.start() self._timer.start()
@ -167,7 +170,8 @@ class BotChaseGame(bs.TeamGameActivity[Player, Team]):
return None return None
def _spawn_this_bot(self) -> None: def _spawn_this_bot(self) -> None:
self._bots.spawn_bot(MrSpazBot, pos=(random.choice([1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0) self._bots.spawn_bot(MrSpazBot, pos=(random.choice(
[1, -1, 2, -2]), 1.34, random.choice([1, -1, 2, -2])), spawn_time=2.0)
def _check_end_game(self) -> None: def _check_end_game(self) -> None:
living_team_count = 0 living_team_count = 0

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