Add files via upload

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Loup 2022-11-19 01:50:31 +05:30 committed by GitHub
parent 1d5387d6dc
commit 083e60aa65
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@ -15,7 +15,6 @@ from bastd.ui.popup import PopupWindow
# mod by ʟօʊքɢǟʀօʊ
# export replays to mods folder and share with your friends or have a backup
def Print(*args, color=None, top=None):
out = ""
for arg in args:
@ -23,7 +22,6 @@ def Print(*args, color=None, top=None):
out += a
ba.screenmessage(out, color=color, top=top)
def cprint(*args):
out = ""
for arg in args:
@ -31,24 +29,27 @@ def cprint(*args):
out += a
_ba.chatmessage(out)
title="SHARE REPLAY"
internal_dir = path.join("ba_data", "..", "..", "..", "files", "bombsquad_config", "replays" + sep)
external_dir = path.join(_ba.env()["python_directory_user"], "replays"+sep)
# colors
pink = (1, 0.2, 0.8)
green = (0.4, 1, 0.4)
red = (1, 0, 0)
blue=(0.26, 0.65,0.94)
if not path.exists(external_dir):
mkdir(external_dir)
Print("You are ready to share replays", color=pink)
class Help(PopupWindow):
def __init__(self):
uiscale = ba.app.ui.uiscale
self.width = 800
self.width = 1000
self.height = 300
PopupWindow.__init__(self,
@ -58,7 +59,24 @@ class Help(PopupWindow):
ba.containerwidget(edit=self.root_widget, on_outside_click_call=self.close)
ba.textwidget(parent=self.root_widget, position=(0, self.height * 0.6),
text=f"•Replays are exported to\n {external_dir}\n•Importing replay and other features comming in v1.2")
text=f"•Replays are exported to\n {external_dir}\n•Copy replays to the above folder to be able to import them into the game")
def close(self):
ba.playsound(ba.getsound('swish'))
ba.containerwidget(edit=self.root_widget, transition="out_right",)
class SyncConfirmation(PopupWindow):
def __init__(self):
uiscale = ba.app.ui.uiscale
self.width = 1000#h-hhhhhhhhhhh-----to completeh-hh-hhhhh-
self.height = 300
PopupWindow.__init__(self,
position=(0.0, 0.0),
size=(self.width, self.height),
scale=1.2,)
ba.containerwidget(edit=self.root_widget, on_outside_click_call=self.close)
ba.buttonwidget(parent=self.root_widget,label="cancel",size=e)
ba.buttonwidget(parent=self.root_widget,label="continue")
def close(self):
ba.playsound(ba.getsound('swish'))
@ -67,17 +85,56 @@ class Help(PopupWindow):
class SettingWindow():
def __init__(self):
global internal
self.draw_ui()
self.selected_widget = None
self.selected_name = None
def on_select_text(self, widget, name):
if self.selected_widget is not None:
ba.textwidget(edit=self.selected_widget, color=(1, 1, 1))
internal=True
self.on_tab_select(internal)
def on_select_text(self, widget,name):
existing_widgets=self.scroll2.get_children()
for i in existing_widgets:
ba.textwidget(edit=i,color=(1,1,1))
ba.textwidget(edit=widget, color=(1, 1, 0))
self.selected_name = name
self.selected_widget = widget
self.selected_name=name
def on_tab_select(self,_internal):
global internal
internal=_internal
if internal==True:
dir_list=listdir(internal_dir)
ba.buttonwidget(edit=self.share_button,label="Export",icon=ba.gettexture("upButton"),)
sel=self.internal_tab
unsel=self.external_tab
else:
dir_list=listdir(external_dir)
ba.buttonwidget(edit=self.share_button,label="Import",icon=ba.gettexture("downButton"),)
sel= self.external_tab
unsel= self.internal_tab
ba.buttonwidget(edit=sel,texture=ba.gettexture("circleShadow"))
ba.buttonwidget(edit=unsel,texture=ba.gettexture("nub"))
dir_list=sorted(dir_list)
existing_widgets=self.scroll2.get_children()
if existing_widgets:
for i in existing_widgets:
i.delete()
height = 900
for i in dir_list:
height -= 40
a = i
i = ba.textwidget(
parent=self.scroll2,
size=(500, 50),
text=i.split(".")[0],
position=(10, height),
selectable=True,
max_chars=40,
click_activate=True,)
ba.textwidget(edit=i, on_activate_call=ba.Call(self.on_select_text, i , a))
def draw_ui(self):
self.uiscale = ba.app.ui.uiscale
self.root = ba.Window(ba.containerwidget(
@ -91,28 +148,71 @@ class SettingWindow():
selectable=False,
h_align="center",
v_align="center",
text="ShareReplay",
text=title,
color=green)
ba.buttonwidget(
parent=self.root,
position=(400, 580),
position=(450, 580),
size=(35, 35),
texture=ba.gettexture("achievementEmpty"),
label="",
on_activate_call=Help)
ba.buttonwidget(
internal_tab_pos=85,400
internal_tab_size=120,80
external_tab_pos=85,300
external_tab_size=120,80
self.internal_tab=ba.buttonwidget(
parent=self.root,
position=(770, 460),
size=(90, 70),
position=internal_tab_pos,
size=internal_tab_size,
button_type="square",
label="internal",
text_scale=2,
color=blue,
texture=ba.gettexture("circleShadow"))
self.external_tab=ba.buttonwidget(
parent=self.root,
position=external_tab_pos,
size=external_tab_size,
button_type="square",
label="external",
text_scale=2,
color=blue,
texture=ba.gettexture("nub"))
ba.buttonwidget(edit=self.internal_tab,on_activate_call=ba.Call(self.on_tab_select,True))
ba.buttonwidget(edit=self.external_tab,on_activate_call=ba.Call(self.on_tab_select,False))
self.share_button=ba.buttonwidget(
parent=self.root,
position=(720, 400),
size=(110, 50),
scale=1.5,
button_type="square",
label="EXPORT",
on_activate_call=self.export)
text_scale=2,
icon=ba.gettexture("upButton"),
on_activate_call=self.share)
sync_button=ba.buttonwidget(
parent=self.root,
position=(720, 300),
size=(110, 50),
scale=1.5,
button_type="square",
label="SYNC",
text_scale=2,
icon=ba.gettexture("ouyaYButton"),
on_activate_call=self.sync)
self.close_button = ba.buttonwidget(
parent=self.root,
position=(820, 590),
position=(800, 590),
size=(35, 35),
texture=ba.gettexture("crossOut"),
label="",
@ -124,33 +224,41 @@ class SettingWindow():
scroll = ba.scrollwidget(
parent=self.root,
size=(500, 400),
position=(200, 150))
self.scroll = ba.columnwidget(parent=scroll, size=(
500, 900), selection_loops_to_parent=True, single_depth=True)
height = 900
for i in listdir(internal_dir):
height -= 40
a = i
i = ba.textwidget(
parent=self.scroll,
size=(500, 50),
text=i.split(".")[0],
position=(10, height),
selectable=True,
max_chars=40,
click_activate=True,)
ba.textwidget(edit=i, on_activate_call=ba.Call(self.on_select_text, i, a))
def export(self):
position=(200, 100),)
self.scroll2 = ba.columnwidget(parent=scroll, size=(
500, 900))
def share(self):
if self.selected_name is None:
Print("Select a replay", color=red)
return
copy(internal_dir+"/"+self.selected_name, external_dir+"/"+self.selected_name)
if internal:self.export()
else:self.importx()
# image={"texture":ba.gettexture("bombColor"),"tint_texture":None,"tint_color":None,"tint2_color":None})
def sync(self):
internal_list=listdir(internal_dir)
external_list=listdir(external_dir)
for i in internal_list:
copy(internal_dir+sep+i, external_dir+sep+i)
for i in external_list:
if i in internal_list:
pass
else:
copy(external_dir+sep+i, internal_dir+sep+i)
Print("Synced all replays",color=pink)
def export(self):
copy(internal_dir+self.selected_name, external_dir+self.selected_name)
cprint(internal_dir+self.selected_name)
Print(self.selected_name[0:-4]+" exported", top=True, color=pink)
def importx(self):
copy(external_dir+self.selected_name, internal_dir+self.selected_name)
cprint(external_dir+self.selected_name)
Print(self.selected_name[0:-4]+" imported", top=True, color=green)
def close(self):
ba.playsound(ba.getsound('swish'))
ba.containerwidget(edit=self.root, transition="out_right",)
@ -175,7 +283,7 @@ def new_init(self, transition="in_right", origin_widget=None):
color=green,
icon=ba.gettexture('usersButton'),
iconscale=1.5,
label="SHARE REPLAY",
label=title,
on_activate_call=SettingWindow)
@ -190,3 +298,6 @@ class Loup(ba.Plugin):
def show_settings_ui(self, button):
SettingWindow()
def on_plugin_manager_prompt(self):
SettingWindow()