mirror of
https://github.com/bombsquad-community/plugin-manager.git
synced 2025-10-08 14:54:36 +00:00
122 lines
3.2 KiB
Python
122 lines
3.2 KiB
Python
|
|
|
||
|
|
# ba_meta require api 7
|
||
|
|
from __future__ import annotations
|
||
|
|
from typing import TYPE_CHECKING
|
||
|
|
|
||
|
|
import ba
|
||
|
|
from ba import _map
|
||
|
|
from bastd.gameutils import SharedObjects
|
||
|
|
from bastd.maps import *
|
||
|
|
|
||
|
|
if TYPE_CHECKING:
|
||
|
|
pass
|
||
|
|
|
||
|
|
|
||
|
|
class ForestMapData():
|
||
|
|
points = {}
|
||
|
|
boxes = {}
|
||
|
|
|
||
|
|
boxes['area_of_interest_bounds'] = (
|
||
|
|
(0.0, 1.185751251, 0.4326226188)
|
||
|
|
+ (0.0, 0.0, 0.0)
|
||
|
|
+ (29.8180273, 11.57249038, 18.89134176)
|
||
|
|
)
|
||
|
|
boxes['edge_box'] = (
|
||
|
|
(-0.103873591, 0.4133341891, 0.4294651013)
|
||
|
|
+ (0.0, 0.0, 0.0)
|
||
|
|
+ (22.48295719, 1.290242794, 8.990252454)
|
||
|
|
)
|
||
|
|
points['ffa_spawn1'] = (-2.0, -2.0, -4.373674593) + (
|
||
|
|
8.895057015,
|
||
|
|
1.0,
|
||
|
|
0.444350722,
|
||
|
|
)
|
||
|
|
points['ffa_spawn2'] = (-2.0, -2.0, 2.076288941) + (
|
||
|
|
8.895057015,
|
||
|
|
1.0,
|
||
|
|
0.444350722,
|
||
|
|
)
|
||
|
|
boxes['map_bounds'] = (
|
||
|
|
(0.0, 1.185751251, 0.4326226188)
|
||
|
|
+ (0.0, 0.0, 0.0)
|
||
|
|
+ (42.09506485, 22.81173179, 29.76723155)
|
||
|
|
)
|
||
|
|
points['flag_default'] = (-2.5, -3.0, -2.0)
|
||
|
|
points['powerup_spawn1'] = (-6.0, -2.6, -1.25)
|
||
|
|
points['powerup_spawn2'] = (1.0, -2.6, -1.25)
|
||
|
|
points['spawn1'] = (-10.0, -2.0, -2.0) + (0.5, 1.0, 3.2)
|
||
|
|
points['spawn2'] = (5.0, -2.0, -2.0) + (0.5, 1.0, 3.2)
|
||
|
|
|
||
|
|
|
||
|
|
class ForestMap(ba.Map):
|
||
|
|
|
||
|
|
defs = ForestMapData()
|
||
|
|
name = 'Forest'
|
||
|
|
|
||
|
|
@classmethod
|
||
|
|
def get_play_types(cls) -> list[str]:
|
||
|
|
return ['melee', 'keep_away']
|
||
|
|
|
||
|
|
@classmethod
|
||
|
|
def get_preview_texture_name(cls) -> list[str]:
|
||
|
|
return 'natureBackgroundColor'
|
||
|
|
|
||
|
|
@classmethod
|
||
|
|
def on_preload(cls) -> any:
|
||
|
|
data: dict[str, any] = {
|
||
|
|
'model': ba.getmodel('natureBackground'),
|
||
|
|
'tex': ba.gettexture('natureBackgroundColor'),
|
||
|
|
'collide_model': ba.getcollidemodel('natureBackgroundCollide'),
|
||
|
|
'bgmodel': ba.getmodel('thePadBG'),
|
||
|
|
'bgtex': ba.gettexture('menuBG')
|
||
|
|
}
|
||
|
|
return data
|
||
|
|
|
||
|
|
def __init__(self) -> None:
|
||
|
|
super().__init__()
|
||
|
|
shared = SharedObjects.get()
|
||
|
|
|
||
|
|
self.node = ba.newnode(
|
||
|
|
'terrain',
|
||
|
|
delegate=self,
|
||
|
|
attrs={
|
||
|
|
'model': self.preloaddata['model'],
|
||
|
|
'color_texture': self.preloaddata['tex'],
|
||
|
|
'collide_model': self.preloaddata['collide_model'],
|
||
|
|
'materials': [shared.footing_material]
|
||
|
|
}
|
||
|
|
)
|
||
|
|
self.background = ba.newnode(
|
||
|
|
'terrain',
|
||
|
|
attrs={
|
||
|
|
'model': self.preloaddata['bgmodel'],
|
||
|
|
'lighting': False,
|
||
|
|
'shadow': True,
|
||
|
|
'color_texture': self.preloaddata['bgtex']
|
||
|
|
}
|
||
|
|
)
|
||
|
|
|
||
|
|
gnode = ba.getactivity().globalsnode
|
||
|
|
gnode.tint = (1.0, 1.10, 1.15)
|
||
|
|
gnode.ambient_color = (0.9, 1.3, 1.1)
|
||
|
|
gnode.shadow_ortho = False
|
||
|
|
gnode.vignette_outer = (0.76, 0.76, 0.76)
|
||
|
|
gnode.vignette_inner = (0.95, 0.95, 0.99)
|
||
|
|
|
||
|
|
def is_point_near_edge(self,
|
||
|
|
point: ba.Vec3,
|
||
|
|
running: bool = False) -> bool:
|
||
|
|
xpos = point.x
|
||
|
|
zpos = point.z
|
||
|
|
x_adj = xpos * 0.125
|
||
|
|
z_adj = (zpos + 3.7) * 0.2
|
||
|
|
if running:
|
||
|
|
x_adj *= 1.4
|
||
|
|
z_adj *= 1.4
|
||
|
|
return x_adj * x_adj + z_adj * z_adj > 1.0
|
||
|
|
|
||
|
|
|
||
|
|
# ba_meta export plugin
|
||
|
|
class EnableMe(ba.Plugin):
|
||
|
|
_map.register_map(ForestMap)
|