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https://github.com/bombsquad-community/plugin-manager.git
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34 lines
1.1 KiB
Python
34 lines
1.1 KiB
Python
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# Ported to api 8 by brostos using baport.(https://github.com/bombsquad-community/baport)
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## Made by MattZ45986 on GitHub
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## Ported by: Freaku / @[Just] Freak#4999
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import babase
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import bauiv1 as bui
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import bascenev1 as bs
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from bascenev1lib.game.elimination import EliminationGame
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# ba_meta require api 8
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# ba_meta export bascenev1.GameActivity
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class GFGame(EliminationGame):
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name = 'Gravity Falls'
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def spawn_player(self, player):
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actor = self.spawn_player_spaz(player, (0,5,0))
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if not self._solo_mode:
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bs.timer(0.3, babase.Call(self._print_lives, player))
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# If we have any icons, update their state.
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for icon in player.icons:
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icon.handle_player_spawned()
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bs.timer(1,babase.Call(self.raise_player, player))
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return actor
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def raise_player(self, player):
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if player.is_alive():
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try:
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player.actor.node.handlemessage("impulse",player.actor.node.position[0],player.actor.node.position[1]+.5,player.actor.node.position[2],0,5,0, 3,10,0,0, 0,5,0)
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except: pass
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bs.timer(0.05,babase.Call(self.raise_player,player))
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