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https://github.com/Freaku17/BombSquad-Mods-byFreaku
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Update icons_keyboard.py
• Since 1.7.30, Eric deprecated short-form `# ba_meta export keyboard` and instead encourage modders to directly use module names `export bauiv1.Keyboard` • But older versions have it at `export babase.Keyboard` • So until 1.8 releases, I'm using a plugin which manually registers our keyboard class.
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1 changed files with 9 additions and 2 deletions
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@ -9,6 +9,7 @@
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# ba_meta require api 8
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# ba_meta require api 8
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import bauiv1
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import babase
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import babase
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from babase import charstr
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from babase import charstr
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@ -20,8 +21,7 @@ for i in range(26 - (len(list_of_icons) % 26)):
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list_of_icons.append('')
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list_of_icons.append('')
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# ba_meta export keyboard
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class IconKeyboard(babase.Keyboard if hasattr(babase, 'Keyboard') else bauiv1.Keyboard):
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class IconKeyboard(babase.Keyboard):
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"""Keyboard go brrrrrrr"""
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"""Keyboard go brrrrrrr"""
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name = 'Icons by \ue048Freaku'
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name = 'Icons by \ue048Freaku'
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chars = [(list_of_icons[0:10]),
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chars = [(list_of_icons[0:10]),
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@ -32,3 +32,10 @@ class IconKeyboard(babase.Keyboard):
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f'icon{i//26+1}': tuple(list_of_icons[i:i+26])
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f'icon{i//26+1}': tuple(list_of_icons[i:i+26])
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for i in range(26, len(list_of_icons), 26)
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for i in range(26, len(list_of_icons), 26)
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}
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}
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# ba_meta export plugin
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class byFreaku(babase.Plugin):
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def __init__(self):
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babase.app.meta.scanresults.exports['babase.Keyboard' if hasattr(
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babase, 'Keyboard') else 'bauiv1.Keyboard'].append(__name__+'.IconKeyboard')
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