Update MemoryGame to 1.7

# Changes:
- Updated to 1.7
- No longer requires a plugin
- Fixed a bug where tile flies off
- Re-positioned tiles for a better view
- Single Player can be played in Campaign itself
This commit is contained in:
Freaku17 2022-07-18 17:38:06 +05:30 committed by GitHub
parent 9825901eb6
commit dd61b5d2a9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -1,8 +1,8 @@
from __future__ import annotations from __future__ import annotations
## Minigame Fall Guys ##
## Created by: byANG3L ## ## Original creator: byANG3L ##
## Ported to 1.6 by: Freaku / @[Just] Freak#4999 ## ## Made by: Freaku / @[Just] Freak#4999 ##
## From: BSWorld Modpack (https://youtu.be/1TN56NLlShE) ## ## From: BSWorld Modpack (https://youtu.be/1TN56NLlShE) ##
@ -21,21 +21,14 @@ from __future__ import annotations
# ba_meta require api 6 # ba_meta require api 7
from typing import TYPE_CHECKING, overload from typing import TYPE_CHECKING, overload
import _ba,ba,random import _ba,ba,random
from bastd.gameutils import SharedObjects from bastd.gameutils import SharedObjects
if TYPE_CHECKING: if TYPE_CHECKING:
from typing import Any, Sequence, Optional, List, Dict, Type, Type , Union, Any, Literal from typing import Any, Sequence, Optional, List, Dict, Type, Union, Any, Literal
## MoreMinigames.py support ##
def ba_get_api_version():
return 6
def ba_get_levels():
return [ba._level.Level('Memory Game',gametype=MGgame, settings={}, preview_texture_name = 'achievementOffYouGo')]
## MoreMinigames.py support ##
class OnTimer(ba.Actor): class OnTimer(ba.Actor):
@ -167,9 +160,9 @@ class MGgame(ba.TeamGameActivity[Player, Team]):
self.slow_motion = True self.slow_motion = True
shared = SharedObjects.get() shared = SharedObjects.get()
self._collide_with_player=ba.Material() self._collide_with_player=ba.Material()
self._collide_with_player.add_actions(conditions=('we_are_older_than', 1), actions=(('modify_part_collision', 'collide', True))) self._collide_with_player.add_actions(actions=(('modify_part_collision', 'collide', True)))
self.dont_collide=ba.Material() self.dont_collide=ba.Material()
self.dont_collide.add_actions(conditions=('we_are_older_than', 1), actions=(('modify_part_collision', 'collide', False))) self.dont_collide.add_actions(actions=(('modify_part_collision', 'collide', False)))
self._levelStage = 0 self._levelStage = 0
self.announcePlayerDeaths = True self.announcePlayerDeaths = True
@ -313,7 +306,7 @@ class MGgame(ba.TeamGameActivity[Player, Team]):
self.coldel15 = True self.coldel15 = True
self.coldel16 = True self.coldel16 = True
import base64 import base64
exec(base64.b64decode("aWYgc2VsZi5jcmVkaXRfdGV4dDoKICAgICMjIFBlb3BsZSBzdGVhbGVkIGNyZWRpdHMgc28gdGhhdHMgd2h5IEkgZW5jb2RlZCB0aGlzLi4uCiAgICAjIyBFdmVuIHRobyB0aGVyZSBpcyBhIG9wdGlvbiwgdGhleSBjaGFuZ2VkIGNyZWF0ZWQgYnkKICAgICMjIGxpa2Ugd3RmIGlzIHRoaWVyIHByb2JsZW0/PwoKICAgICMjIEFueXdheXMgaGF2ZSBhIGdvb2QgZGF5IQogICAgdCA9IGJhLm5ld25vZGUoJ3RleHQnLAogICAgICAgICAgICAgICBhdHRycz17ICd0ZXh0JzoiUG9ydGVkIGJ5IO6BiEZyZWFrdVxuTWFkZSBmb3IgMS40IGJ5IGJ5QU5HM0wiLCAjIyBEaXNhYmxlICdFbmFibGUgQm90dG9tIENyZWRpdHMnIHdoZW4gbWFraW5nIHBsYXlsaXN0LCBObyBuZWVkIHRvIGVkaXQgdGhpcyBsb3ZlbHkuLi4KICAgICAgICAnc2NhbGUnOjAuNywKICAgICAgICAncG9zaXRpb24nOigwLDApLAogICAgICAgICdzaGFkb3cnOjAuNSwKICAgICAgICAnZmxhdG5lc3MnOjEuMiwKICAgICAgICAnY29sb3InOigxLCAxLCAxKSwKICAgICAgICAnaF9hbGlnbic6J2NlbnRlcicsCiAgICAgICAgJ3ZfYXR0YWNoJzonYm90dG9tJ30p").decode('UTF-8')) exec(base64.b64decode("aWYgc2VsZi5jcmVkaXRfdGV4dDoKICAgICMjIFBlb3BsZSBzdGVhbGVkIGNyZWRpdHMgc28gdGhhdHMgd2h5IEkgZW5jb2RlZCB0aGlzLi4uCiAgICAjIyBFdmVuIHRobyB0aGVyZSBpcyBhIG9wdGlvbiwgdGhleSBjaGFuZ2VkIGNyZWF0ZWQgYnkKICAgICMjIGxpa2Ugd3RmIGlzIHRoaWVyIHByb2JsZW0/PwoKICAgICMjIEFueXdheXMgaGF2ZSBhIGdvb2QgZGF5IQogICAgdCA9IGJhLm5ld25vZGUoJ3RleHQnLAogICAgICAgICAgICAgICBhdHRycz17ICd0ZXh0JzoiTWFkZSBieSDugYhGcmVha3Vcbk9yaWdpbmFsbHkgZm9yIDEuNDogYnlBTkczTCIsICMjIERpc2FibGUgJ0VuYWJsZSBCb3R0b20gQ3JlZGl0cycgd2hlbiBtYWtpbmcgcGxheWxpc3QsIE5vIG5lZWQgdG8gZWRpdCB0aGlzIGxvdmVseS4uLgogICAgICAgICdzY2FsZSc6MC43LAogICAgICAgICdwb3NpdGlvbic6KDAsMCksCiAgICAgICAgJ3NoYWRvdyc6MC41LAogICAgICAgICdmbGF0bmVzcyc6MS4yLAogICAgICAgICdjb2xvcic6KDEsIDEsIDEpLAogICAgICAgICdoX2FsaWduJzonY2VudGVyJywKICAgICAgICAndl9hdHRhY2gnOidib3R0b20nfSk=").decode('UTF-8'))
self.spawnAllMap() self.spawnAllMap()
self.flashHide() self.flashHide()
@ -373,7 +366,7 @@ class MGgame(ba.TeamGameActivity[Player, Team]):
ba.screenmessage( ba.screenmessage(
ba.Lstr(resource='playerDelayedJoinText', ba.Lstr(resource='playerDelayedJoinText',
subs=[('${PLAYER}', player.getname(full=True))]), subs=[('${PLAYER}', player.getname(full=True))]),
color=(0, 1, 0))#,transient=True,clients=[player.inputdevice.client_id]) color=(0, 1, 0),transient=True,clients=[player.sessionplayer.inputdevice.client_id])
# For score purposes, mark them as having died right as the # For score purposes, mark them as having died right as the
# game started. # game started.
assert self._timer is not None assert self._timer is not None
@ -691,114 +684,114 @@ class MGgame(ba.TeamGameActivity[Player, Team]):
shared = SharedObjects.get() shared = SharedObjects.get()
if self.coldel: if self.coldel:
self.mapFGP = ba.newnode('prop', self.mapFGP = ba.newnode('prop',
attrs={'body': 'puck', 'position': (3,1,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (3,2,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGPTex = None self.mapFGPTex = None
self.mapFGPcol = ba.newnode('region',attrs={'position': (3,1,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGPcol = ba.newnode('region',attrs={'position': (3,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel = False self.coldel = False
if self.coldel2: if self.coldel2:
self.mapFGP2 = ba.newnode('prop', self.mapFGP2 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (3,1,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (3,2,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP2Tex = None self.mapFGP2Tex = None
self.mapFGP2col = ba.newnode('region',attrs={'position': (3,1,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP2col = ba.newnode('region',attrs={'position': (3,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel2 = False self.coldel2 = False
if self.coldel3: if self.coldel3:
self.mapFGP3 = ba.newnode('prop', self.mapFGP3 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (3,1,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (3,2,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP3Tex = None self.mapFGP3Tex = None
self.mapFGP3col = ba.newnode('region',attrs={'position': (3,1,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP3col = ba.newnode('region',attrs={'position': (3,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel3 = False self.coldel3 = False
if self.coldel4: if self.coldel4:
self.mapFGP4 = ba.newnode('prop', self.mapFGP4 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (3,1,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (3,2,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP4Tex = None self.mapFGP4Tex = None
self.mapFGP4col = ba.newnode('region',attrs={'position': (3,1,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP4col = ba.newnode('region',attrs={'position': (3,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel4 = False self.coldel4 = False
if self.coldel5: if self.coldel5:
self.mapFGP5 = ba.newnode('prop', self.mapFGP5 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (0,1,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (0,2,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP5Tex = None self.mapFGP5Tex = None
self.mapFGP5col = ba.newnode('region',attrs={'position': (0,1,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP5col = ba.newnode('region',attrs={'position': (0,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel5 = False self.coldel5 = False
if self.coldel6: if self.coldel6:
self.mapFGP6 = ba.newnode('prop', self.mapFGP6 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (0,1,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (0,2,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP6Tex = None self.mapFGP6Tex = None
self.mapFGP6col = ba.newnode('region',attrs={'position': (0,1,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP6col = ba.newnode('region',attrs={'position': (0,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel6 = False self.coldel6 = False
if self.coldel7: if self.coldel7:
self.mapFGP7 = ba.newnode('prop', self.mapFGP7 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (0,1,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (0,2,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP7Tex = None self.mapFGP7Tex = None
self.mapFGP7col = ba.newnode('region',attrs={'position': (0,1,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP7col = ba.newnode('region',attrs={'position': (0,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel7 = False self.coldel7 = False
if self.coldel8: if self.coldel8:
self.mapFGP8 = ba.newnode('prop', self.mapFGP8 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (0,1,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (0,2,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP8Tex = None self.mapFGP8Tex = None
self.mapFGP8col = ba.newnode('region',attrs={'position': (0,1,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP8col = ba.newnode('region',attrs={'position': (0,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel8 = False self.coldel8 = False
if self.coldel9: if self.coldel9:
self.mapFGP9 = ba.newnode('prop', self.mapFGP9 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-3,1,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-3,2,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP9Tex = None self.mapFGP9Tex = None
self.mapFGP9col = ba.newnode('region',attrs={'position': (-3,1,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP9col = ba.newnode('region',attrs={'position': (-3,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel9 = False self.coldel9 = False
if self.coldel10: if self.coldel10:
self.mapFGP10 = ba.newnode('prop', self.mapFGP10 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-3,1,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-3,2,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP10Tex = None self.mapFGP10Tex = None
self.mapFGP10col = ba.newnode('region',attrs={'position': (-3,1,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP10col = ba.newnode('region',attrs={'position': (-3,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel10 = False self.coldel10 = False
if self.coldel11: if self.coldel11:
self.mapFGP11 = ba.newnode('prop', self.mapFGP11 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-3,1,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-3,2,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP11Tex = None self.mapFGP11Tex = None
self.mapFGP11col = ba.newnode('region',attrs={'position': (-3,1,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP11col = ba.newnode('region',attrs={'position': (-3,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel11 = False self.coldel11 = False
if self.coldel12: if self.coldel12:
self.mapFGP12 = ba.newnode('prop', self.mapFGP12 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-3,1,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-3,2,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP12Tex = None self.mapFGP12Tex = None
self.mapFGP12col = ba.newnode('region',attrs={'position': (-3,1,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP12col = ba.newnode('region',attrs={'position': (-3,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel12 = False self.coldel12 = False
if self.coldel13: if self.coldel13:
self.mapFGP13 = ba.newnode('prop', self.mapFGP13 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-6,1,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-6,2,-9), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP13Tex = None self.mapFGP13Tex = None
self.mapFGP13col = ba.newnode('region',attrs={'position': (-6,1,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP13col = ba.newnode('region',attrs={'position': (-6,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel13 = False self.coldel13 = False
if self.coldel14: if self.coldel14:
self.mapFGP14 = ba.newnode('prop', self.mapFGP14 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-6,1,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-6,2,-6), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP14Tex = None self.mapFGP14Tex = None
self.mapFGP14col = ba.newnode('region',attrs={'position': (-6,1,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP14col = ba.newnode('region',attrs={'position': (-6,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel14 = False self.coldel14 = False
if self.coldel15: if self.coldel15:
self.mapFGP15 = ba.newnode('prop', self.mapFGP15 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-6,1,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-6,2,-3), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP15Tex = None self.mapFGP15Tex = None
self.mapFGP15col = ba.newnode('region',attrs={'position': (-6,1,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP15col = ba.newnode('region',attrs={'position': (-6,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel15 = False self.coldel15 = False
if self.coldel16: if self.coldel16:
self.mapFGP16 = ba.newnode('prop', self.mapFGP16 = ba.newnode('prop',
attrs={'body': 'puck', 'position': (-6,1,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]}) attrs={'body': 'puck', 'position': (-6,2,0), 'model': self._mapFGPModel, 'model_scale': 3.8, 'body_scale': 3.8, 'shadow_size': 0.5, 'gravity_scale':0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
self.mapFGP16Tex = None self.mapFGP16Tex = None
self.mapFGP16col = ba.newnode('region',attrs={'position': (-6,1,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)}) self.mapFGP16col = ba.newnode('region',attrs={'position': (-6,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
self.coldel16 = False self.coldel16 = False
def _platformTexDefault(self): def _platformTexDefault(self):
@ -945,7 +938,6 @@ class MGgame(ba.TeamGameActivity[Player, Team]):
class MGdefs(): class MGdefs():
points = {} points = {}
boxes = {} boxes = {}
points['flag_default'] = (0.17358, 3.75764, 1.99124)
boxes['area_of_interest_bounds'] = (0.3544110667, 4.493562578, -2.518391331) + (0.0, 0.0, 0.0) + (16.64754831, 8.06138989, 18.5029888) boxes['area_of_interest_bounds'] = (0.3544110667, 4.493562578, -2.518391331) + (0.0, 0.0, 0.0) + (16.64754831, 8.06138989, 18.5029888)
boxes['map_bounds'] = (0.2608783669, 4.899663734, -3.543675157) + (0.0, 0.0, 0.0) + (29.23565494, 14.19991443, 29.92689344) boxes['map_bounds'] = (0.2608783669, 4.899663734, -3.543675157) + (0.0, 0.0, 0.0) + (29.23565494, 14.19991443, 29.92689344)
@ -992,9 +984,14 @@ class MGmap(ba.Map):
# Plugin only for our map UwU
ba._map.register_map(MGmap)
# ba_meta export plugin # ba_meta export plugin
class byFreaku(ba.Plugin): class byFreaku(ba.Plugin):
def on_app_launch(self): def __init__(self):
ba._map.register_map(MGmap) ## Campaign support ##
ba.app.add_coop_practice_level(ba.Level(name='Memory Game', displayname='${GAME}', gametype=MGgame, settings={}, preview_texture_name='achievementOffYouGo'))