mirror of
https://github.com/Freaku17/BombSquad-Mods-byFreaku
synced 2025-10-19 20:20:40 +00:00
Reverting changes on Musical Flags
This commit is contained in:
parent
7e007bf5e2
commit
d24f22fc97
1 changed files with 0 additions and 8 deletions
|
|
@ -188,7 +188,6 @@ class MFGame(ba.TeamGameActivity[Player, Team]):
|
|||
ba.timer(0.1, ba.Call(self.check_respawn, player))
|
||||
ba.timer(0.5, self.checkEnd)
|
||||
elif isinstance(msg, FlagPickedUpMessage):
|
||||
e = 0
|
||||
self.numPickedUp += 1
|
||||
msg.node.getdelegate(PlayerSpaz, True).getplayer(Player, True).done = True
|
||||
l = ba.newnode('light',
|
||||
|
|
@ -212,13 +211,6 @@ class MFGame(ba.TeamGameActivity[Player, Team]):
|
|||
except: pass
|
||||
ba.timer(3.5,self.killRound)
|
||||
ba.timer(3.55,self.makeRound)
|
||||
else:
|
||||
for player in self.spawned:
|
||||
if player.survived:
|
||||
e += 1
|
||||
if e == len(self.players):
|
||||
ba.timer(3.5,self.killRound)
|
||||
ba.timer(3.55,self.makeRound)
|
||||
else:
|
||||
return super().handlemessage(msg)
|
||||
return None
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue