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https://github.com/Freaku17/BombSquad-Mods-byFreaku
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Reverting changes on Musical Flags
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7e007bf5e2
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1 changed files with 0 additions and 8 deletions
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@ -188,7 +188,6 @@ class MFGame(ba.TeamGameActivity[Player, Team]):
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ba.timer(0.1, ba.Call(self.check_respawn, player))
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ba.timer(0.1, ba.Call(self.check_respawn, player))
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ba.timer(0.5, self.checkEnd)
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ba.timer(0.5, self.checkEnd)
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elif isinstance(msg, FlagPickedUpMessage):
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elif isinstance(msg, FlagPickedUpMessage):
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e = 0
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self.numPickedUp += 1
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self.numPickedUp += 1
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msg.node.getdelegate(PlayerSpaz, True).getplayer(Player, True).done = True
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msg.node.getdelegate(PlayerSpaz, True).getplayer(Player, True).done = True
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l = ba.newnode('light',
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l = ba.newnode('light',
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@ -212,13 +211,6 @@ class MFGame(ba.TeamGameActivity[Player, Team]):
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except: pass
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except: pass
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ba.timer(3.5,self.killRound)
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ba.timer(3.5,self.killRound)
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ba.timer(3.55,self.makeRound)
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ba.timer(3.55,self.makeRound)
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else:
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for player in self.spawned:
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if player.survived:
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e += 1
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if e == len(self.players):
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ba.timer(3.5,self.killRound)
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ba.timer(3.55,self.makeRound)
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else:
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else:
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return super().handlemessage(msg)
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return super().handlemessage(msg)
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return None
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return None
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