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https://github.com/Freaku17/BombSquad-Mods-byFreaku
synced 2025-10-19 20:20:40 +00:00
Update terminal.py for 1.7.33+ support
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parent
de86c6da62
commit
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1 changed files with 4 additions and 4 deletions
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@ -81,7 +81,7 @@ import bascenev1 as bs
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import bauiv1 as bui
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from efro.log import LogLevel
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from bauiv1lib.fileselector import FileSelectorWindow
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folder = _babase.app.python_directory_user + "/console/"
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folder = _babase.app.env.python_directory_user + "/console/"
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log_post = folder + 'logs.txt'
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config_post = folder + 'config.txt'
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@ -113,7 +113,7 @@ def make_sys_wordaround(path):
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# Luckily we are still able to write files.
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# So as a "workaround" we create a zip of in-game folders and unzip them :D
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from shutil import make_archive, unpack_archive, rmtree
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sys_zip = make_archive(folder+'sys_zip', 'zip', _babase.app.python_directory_app)
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sys_zip = make_archive(folder+'sys_zip', 'zip', _babase.app.env.python_directory_app)
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unpack_archive(sys_zip, path)
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os.remove(sys_zip)
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@ -157,7 +157,7 @@ class get_logs(babase.Plugin):
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class get_config(babase.Plugin):
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def __init__(self):
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make_folder()
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configs = babase.app.config_file_path
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configs = babase.app.env.config_file_path
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with open(configs) as f:
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make_config(f.read())
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f.close()
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@ -169,7 +169,7 @@ class system_scripts(babase.Plugin):
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return True
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def show_settings_ui(self, source_widget):
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path = _babase.app.python_directory_user +'/sys/'+_babase.app.version
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path = _babase.app.env.python_directory_user +'/sys/'+_babase.app.env.version
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if not os.path.exists(path):
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# Old method:
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# import babase.modutils as utils
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