mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
1.21.5 changed LastSeenMessages.Update to include a trailing checksum byte (0 = skip verification). This affects serverbound chat and signed chat command packets. Additionally, the clientbound PlayerChat packet now has a globalIndex VarInt prepended before the sender UUID. Without these fixes: - Sending plain chat messages causes DecoderException on the server - Receiving player chat messages causes Queue empty crash in MCC Made-with: Cursor |
||
|---|---|---|
| .. | ||
| Handlers | ||
| Message | ||
| ProfileKey | ||
| Session | ||
| DataTypeGenerator.cs | ||
| EntityActionType.cs | ||
| GuidExtensions.cs | ||
| IMinecraftCom.cs | ||
| IMinecraftComHandler.cs | ||
| JwtPayloadDecode.cs | ||
| MicrosoftAuthentication.cs | ||
| MojangAPI.cs | ||
| PlayerInfo.cs | ||
| ProtocolHandler.cs | ||
| ProxiedWebRequest.cs | ||
| ReplayHandler.cs | ||