Minecraft-Console-Client/MinecraftClient/CommandHandler/ArgumentType
copilot-swe-agent[bot] 94bf42710a refactor: use pattern matching for null checks (is null / is not null)
Convert remaining == null to is null and != null to is not null
across 17 files in CommandHandler/ArgumentType, StructuredComponents,
and DeclareCommands for idiomatic C# style.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:47:03 +00:00
..
AccountNickArgumentType.cs
AutoCraftRecipeNameArgumentType.cs
BotNameArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
EntityTypeArgumentType.cs
FarmerCropTypeArgumentType.cs
HotbarSlotArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
InventoryActionArgumentType.cs
InventoryIdArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
InventorySlotArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
ItemTypeArgumentType.cs
LocationArgumentType.cs
MapBotMapIdArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
PlayerNameArgumentType.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
ScriptNameArgumentType.cs
ServerNickArgumentType.cs
TupleArgumentType.cs