mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
172 lines
12 KiB
C#
172 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using Brigadier.NET;
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using MinecraftClient.Inventory;
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using MinecraftClient.Mapping;
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namespace MinecraftClient.Commands
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{
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class Entitycmd : Command
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{
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public override string CmdName { get { return "entity"; } }
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public override string CmdUsage { get { return "entity <id|entitytype> <attack|use>"; } }
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public override string CmdDesc { get { return ""; } }
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public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
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{
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}
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public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
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{
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if (handler.GetEntityHandlingEnabled())
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{
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string[] args = GetArgs(command);
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if (args.Length >= 1)
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{
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try
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{
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int entityID = int.Parse(args[0], NumberStyles.Any, CultureInfo.CurrentCulture);
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if (entityID != 0)
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{
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if (handler.GetEntities().ContainsKey(entityID))
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{
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string action = args.Length > 1
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? args[1].ToLower()
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: "list";
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switch (action)
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{
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case "attack":
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handler.InteractEntity(entityID, InteractType.Attack);
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return Translations.Get("cmd.entityCmd.attacked");
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case "use":
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handler.InteractEntity(entityID, InteractType.Interact);
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return Translations.Get("cmd.entityCmd.used");
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default:
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Entity entity = handler.GetEntities()[entityID];
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int id = entity.ID;
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float health = entity.Health;
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int latency = entity.Latency;
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Item item = entity.Item;
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string? nickname = entity.Name;
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string? customname = entity.CustomName;
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EntityPose pose = entity.Pose;
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EntityType type = entity.Type;
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double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2);
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string color = "§a"; // Green
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if (health < 10)
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color = "§c"; // Red
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else if (health < 15)
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color = "§e"; // Yellow
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string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity.Location.X, 2), Math.Round(entity.Location.Y, 2), Math.Round(entity.Location.Z, 2));
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StringBuilder done = new();
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done.Append(Translations.Replace("([cmd.entityCmd.entity]): {0}\n [MCC] Type: {1}", id, entity.GetTypeString()));
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if (!String.IsNullOrEmpty(nickname))
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.nickname]): {0}", nickname));
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else if (!String.IsNullOrEmpty(customname))
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.customname]): {0}§8", customname.Replace("&", "§")));
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if (type == EntityType.Player)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.latency]): {0}", latency));
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else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket)
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{
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string? displayName = item.DisplayName;
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if (String.IsNullOrEmpty(displayName))
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.item]): {0} x{1}", item.GetTypeString(), item.Count));
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else
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.item]): {0} x{1} - {2}§8", item.GetTypeString(), item.Count, displayName));
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}
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if (entity.Equipment.Count >= 1 && entity.Equipment != null)
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{
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.equipment]):"));
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if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.mainhand]): {0} x{1}", entity.Equipment[0].GetTypeString(), entity.Equipment[0].Count));
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if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.offhand]): {0} x{1}", entity.Equipment[1].GetTypeString(), entity.Equipment[1].Count));
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if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.helmet]): {0} x{1}", entity.Equipment[5].GetTypeString(), entity.Equipment[5].Count));
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if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.chestplate]): {0} x{1}", entity.Equipment[4].GetTypeString(), entity.Equipment[4].Count));
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if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.leggings]): {0} x{1}", entity.Equipment[3].GetTypeString(), entity.Equipment[3].Count));
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if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null)
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.boots]): {0} x{1}", entity.Equipment[2].GetTypeString(), entity.Equipment[2].Count));
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}
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.pose]): {0}", pose));
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.health]): {0}", color + health + "§8"));
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.distance]): {0}", distance));
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done.Append(Translations.Replace("\n [MCC] ([cmd.entityCmd.location]): {0}", location));
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return done.ToString();
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}
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}
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else return Translations.Get("cmd.entityCmd.not_found");
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}
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else
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{
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EntityType interacttype = Enum.Parse<EntityType>(args[0]);
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string actionst = "cmd.entityCmd.attacked";
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int actioncount = 0;
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foreach (var entity2 in handler.GetEntities())
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{
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if (entity2.Value.Type == interacttype)
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{
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string action = args.Length > 1
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? args[1].ToLower()
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: "list";
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if (action == "attack")
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{
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handler.InteractEntity(entity2.Key, InteractType.Attack);
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actionst = "cmd.entityCmd.attacked";
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actioncount++;
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}
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else if (action == "use")
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{
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handler.InteractEntity(entity2.Key, InteractType.Interact);
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actionst = "cmd.entityCmd.used";
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actioncount++;
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}
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else return GetCmdDescTranslated();
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}
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}
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return actioncount + " " + Translations.Get(actionst);
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}
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}
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catch (FormatException) { return GetCmdDescTranslated(); }
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}
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else
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{
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Dictionary<int, Entity> entities = handler.GetEntities();
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StringBuilder response = new();
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response.AppendLine(Translations.Get("cmd.entityCmd.entities"));
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foreach (var entity2 in entities)
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{
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int id = entity2.Key;
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float health = entity2.Value.Health;
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int latency = entity2.Value.Latency;
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string? nickname = entity2.Value.Name;
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string? customname = entity2.Value.CustomName;
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EntityPose pose = entity2.Value.Pose;
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EntityType type = entity2.Value.Type;
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Item item = entity2.Value.Item;
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string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity2.Value.Location.X, 2), Math.Round(entity2.Value.Location.Y, 2), Math.Round(entity2.Value.Location.Z, 2));
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if (type == EntityType.Item || type == EntityType.ItemFrame || type == EntityType.EyeOfEnder || type == EntityType.Egg || type == EntityType.EnderPearl || type == EntityType.Potion || type == EntityType.Fireball || type == EntityType.FireworkRocket)
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response.AppendLine(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.item]): {2}, ([cmd.entityCmd.location]): {3}", id, entity2.Value.GetTypeString(), item.GetTypeString(), location));
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else if (type == EntityType.Player && !String.IsNullOrEmpty(nickname))
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response.AppendLine(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.nickname]): §8{2}§8, ([cmd.entityCmd.latency]): {3}, ([cmd.entityCmd.health]): {4}, ([cmd.entityCmd.pose]): {5}, ([cmd.entityCmd.location]): {6}", id, entity2.Value.GetTypeString(), nickname, latency, health, pose, location));
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else if (type == EntityType.Player && !String.IsNullOrEmpty(customname))
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response.AppendLine(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.customname]): §8{2}§8, ([cmd.entityCmd.latency]): {3}, ([cmd.entityCmd.health]): {4}, ([cmd.entityCmd.pose]): {5}, ([cmd.entityCmd.location]): {6}", id, entity2.Value.GetTypeString(), customname.Replace("&", "§"), latency, health, pose, location));
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else
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response.AppendLine(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.health]): {2}, ([cmd.entityCmd.location]): {3}", id, entity2.Value.GetTypeString(), health, location));
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}
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response.Append(GetCmdDescTranslated());
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return response.ToString();
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}
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}
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else return Translations.Get("extra.entity_required");
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}
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}
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}
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