Minecraft-Console-Client/MinecraftClient/Commands/Entitycmd.cs
2022-10-29 11:44:54 +08:00

172 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using Brigadier.NET;
using MinecraftClient.Inventory;
using MinecraftClient.Mapping;
namespace MinecraftClient.Commands
{
class Entitycmd : Command
{
public override string CmdName { get { return "entity"; } }
public override string CmdUsage { get { return "entity <id|entitytype> <attack|use>"; } }
public override string CmdDesc { get { return string.Empty; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
{
}
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
if (handler.GetEntityHandlingEnabled())
{
string[] args = GetArgs(command);
if (args.Length >= 1)
{
try
{
int entityID = int.Parse(args[0], NumberStyles.Any, CultureInfo.CurrentCulture);
if (entityID != 0)
{
if (handler.GetEntities().ContainsKey(entityID))
{
string action = args.Length > 1
? args[1].ToLower()
: "list";
switch (action)
{
case "attack":
handler.InteractEntity(entityID, InteractType.Attack);
return Translations.cmd_entityCmd_attacked;
case "use":
handler.InteractEntity(entityID, InteractType.Interact);
return Translations.cmd_entityCmd_used;
default:
Entity entity = handler.GetEntities()[entityID];
int id = entity.ID;
float health = entity.Health;
int latency = entity.Latency;
Item item = entity.Item;
string? nickname = entity.Name;
string? customname = entity.CustomName;
EntityPose pose = entity.Pose;
EntityType type = entity.Type;
double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2);
string color = "§a"; // Green
if (health < 10)
color = "§c"; // Red
else if (health < 15)
color = "§e"; // Yellow
string location = $"X:{Math.Round(entity.Location.X, 2)}, Y:{Math.Round(entity.Location.Y, 2)}, Z:{Math.Round(entity.Location.Z, 2)}";
StringBuilder done = new();
done.Append($"{Translations.cmd_entityCmd_entity}: {id}\n [MCC] Type: {entity.GetTypeString()}");
if (!string.IsNullOrEmpty(nickname))
done.Append($"\n [MCC] {Translations.cmd_entityCmd_nickname}: {nickname}");
else if (!string.IsNullOrEmpty(customname))
done.Append($"\n [MCC] {Translations.cmd_entityCmd_customname}: {customname.Replace("&", "§")}§8");
if (type == EntityType.Player)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_latency}: {latency}");
else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket)
{
string? displayName = item.DisplayName;
if (string.IsNullOrEmpty(displayName))
done.Append($"\n [MCC] {Translations.cmd_entityCmd_item}: {item.GetTypeString()} x{item.Count}");
else
done.Append($"\n [MCC] {Translations.cmd_entityCmd_item}: {item.GetTypeString()} x{item.Count} - {displayName}§8");
}
if (entity.Equipment.Count >= 1 && entity.Equipment != null)
{
done.Append($"\n [MCC] {Translations.cmd_entityCmd_equipment}:");
if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_mainhand}: {entity.Equipment[0].GetTypeString()} x{entity.Equipment[0].Count}");
if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_offhand}: {entity.Equipment[1].GetTypeString()} x{entity.Equipment[1].Count}");
if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_helmet}: {entity.Equipment[5].GetTypeString()} x{entity.Equipment[5].Count}");
if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_chestplate}: {entity.Equipment[4].GetTypeString()} x{entity.Equipment[4].Count}");
if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_leggings}: {entity.Equipment[3].GetTypeString()} x{entity.Equipment[3].Count}");
if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null)
done.Append($"\n [MCC] {Translations.cmd_entityCmd_boots}: {entity.Equipment[2].GetTypeString()} x{entity.Equipment[2].Count}");
}
done.Append($"\n [MCC] {Translations.cmd_entityCmd_pose}: {pose}");
done.Append($"\n [MCC] {Translations.cmd_entityCmd_health}: {color}{health}§8");
done.Append($"\n [MCC] {Translations.cmd_entityCmd_distance}: {distance}");
done.Append($"\n [MCC] {Translations.cmd_entityCmd_location}: {location}");
return done.ToString();
}
}
else return Translations.cmd_entityCmd_not_found;
}
else
{
EntityType interacttype = Enum.Parse<EntityType>(args[0]);
string actionst = Translations.cmd_entityCmd_attacked;
int actioncount = 0;
foreach (var entity2 in handler.GetEntities())
{
if (entity2.Value.Type == interacttype)
{
string action = args.Length > 1
? args[1].ToLower()
: "list";
if (action == "attack")
{
handler.InteractEntity(entity2.Key, InteractType.Attack);
actionst = Translations.cmd_entityCmd_attacked;
actioncount++;
}
else if (action == "use")
{
handler.InteractEntity(entity2.Key, InteractType.Interact);
actionst = Translations.cmd_entityCmd_used;
actioncount++;
}
else return GetCmdDescTranslated();
}
}
return actioncount + " " + actionst;
}
}
catch (FormatException) { return GetCmdDescTranslated(); }
}
else
{
Dictionary<int, Entity> entities = handler.GetEntities();
StringBuilder response = new();
response.AppendLine(Translations.cmd_entityCmd_entities);
foreach (var entity2 in entities)
{
int id = entity2.Key;
float health = entity2.Value.Health;
int latency = entity2.Value.Latency;
string? nickname = entity2.Value.Name;
string? customname = entity2.Value.CustomName;
EntityPose pose = entity2.Value.Pose;
EntityType type = entity2.Value.Type;
Item item = entity2.Value.Item;
string location = $"X:{Math.Round(entity2.Value.Location.X, 2)}, Y:{Math.Round(entity2.Value.Location.Y, 2)}, Z:{Math.Round(entity2.Value.Location.Z, 2)}";
if (type == EntityType.Item || type == EntityType.ItemFrame || type == EntityType.EyeOfEnder || type == EntityType.Egg || type == EntityType.EnderPearl || type == EntityType.Potion || type == EntityType.Fireball || type == EntityType.FireworkRocket)
response.AppendLine($" #{id}: {Translations.cmd_entityCmd_type}: {entity2.Value.GetTypeString()}, {Translations.cmd_entityCmd_item}: {item.GetTypeString()}, {Translations.cmd_entityCmd_location}: {location}");
else if (type == EntityType.Player && !string.IsNullOrEmpty(nickname))
response.AppendLine($" #{id}: {Translations.cmd_entityCmd_type}: {entity2.Value.GetTypeString()}, {Translations.cmd_entityCmd_nickname}: §8{nickname}§8, {Translations.cmd_entityCmd_latency}: {latency}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_pose}: {pose}, {Translations.cmd_entityCmd_location}: {location}");
else if (type == EntityType.Player && !string.IsNullOrEmpty(customname))
response.AppendLine($" #{id}: {Translations.cmd_entityCmd_type}: {entity2.Value.GetTypeString()}, {Translations.cmd_entityCmd_customname}: §8{customname.Replace("&", "§")}§8, {Translations.cmd_entityCmd_latency}: {latency}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_pose}: {pose}, {Translations.cmd_entityCmd_location}: {location}");
else
response.AppendLine($" #{id}: {Translations.cmd_entityCmd_type}: {entity2.Value.GetTypeString()}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_location}: {location}");
}
response.Append(GetCmdDescTranslated());
return response.ToString();
}
}
else return Translations.extra_entity_required;
}
}
}