Minecraft-Console-Client/MinecraftClient/Commands/Debug.cs
2022-10-29 11:44:54 +08:00

28 lines
1 KiB
C#

using System.Collections.Generic;
using Brigadier.NET;
namespace MinecraftClient.Commands
{
public class Debug : Command
{
public override string CmdName { get { return "debug"; } }
public override string CmdUsage { get { return "debug [on|off]"; } }
public override string CmdDesc { get { return Translations.cmd_debug_desc; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
{
}
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
if (HasArg(command))
Settings.Config.Logging.DebugMessages = (GetArg(command).ToLower() == "on");
else
Settings.Config.Logging.DebugMessages = !Settings.Config.Logging.DebugMessages;
if (Settings.Config.Logging.DebugMessages)
return Translations.cmd_debug_state_on;
else
return Translations.cmd_debug_state_off;
}
}
}