mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
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- Allow defining function for use into the script - Allow defining a ChatBot for loading it into MCC - Improve sample script and add more examples - Todo add new documentation into the readme file
35 lines
No EOL
1 KiB
C#
35 lines
No EOL
1 KiB
C#
//MCCScript 1.0
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/* This is a sample script that will load a ChatBot into Minecraft Console Client
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* Simply execute the script once with /script or the script scheduler to load the bot */
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LoadBot(new ExampleBot());
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//MCCScript Extensions
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/* The ChatBot class must be defined as an extension of the script in the Extensions section
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* The class can override common methods from ChatBot.cs, take a look at MCC's source code */
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public class ExampleBot : ChatBot
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{
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public override void Initialize()
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{
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LogToConsole("Sucessfully Initialized!");
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}
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public override void GetText(string text)
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{
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string message = "";
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string username = "";
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text = GetVerbatim(text);
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if (IsChatMessage(text, ref message, ref username))
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{
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LogToConsole("Public message from " + username + ": " + message);
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}
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else if (IsPrivateMessage(text, ref message, ref username))
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{
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LogToConsole("Private message from " + username + ": " + message);
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}
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}
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} |