Minecraft-Console-Client/DebugTools/MinecraftClientProxy/Program.cs
2019-09-23 23:09:00 +02:00

29 lines
823 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using MinecraftClient.Protocol.Handlers;
namespace MinecraftClientProxy
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Waiting for client on port 25565...");
TcpListener listener = new TcpListener(IPAddress.Any, 25565);
listener.Start();
TcpClient client = listener.AcceptTcpClient();
Console.WriteLine("Connecting to server on port 25566...");
TcpClient server = new TcpClient("localhost", 25566);
Console.WriteLine("Starting proxy...\n");
new PacketProxy(client, server).Run();
Console.ReadLine();
}
}
}