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https://github.com/MCCTeam/Minecraft-Console-Client
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The X and Z fields shared bit 36, causing nodes like (1,80,0) and (0,80,0) to hash to the same value. Fixed by using proper non-overlapping bit allocation: X in bits 38-63, Z in bits 12-37, Y in bits 0-11. Added diagnostic logging to pathfind command. Made-with: Cursor |
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| .. | ||
| ActionCosts.cs | ||
| AStarPathFinder.cs | ||
| BinaryHeapOpenSet.cs | ||
| CalculationContext.cs | ||
| MoveResult.cs | ||
| MoveType.cs | ||
| PathNode.cs | ||
| PathResult.cs | ||