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https://github.com/MCCTeam/Minecraft-Console-Client
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Replace lowercase primary constructor parameter references (dataTypes., subComponentRegistry., itemPalette.) with PascalCase base class property references (DataTypes., SubComponentRegistry., ItemPalette.) in method bodies of all StructuredComponent and SubComponent subclasses. This eliminates CS9107 warnings where subclass primary constructor parameters shadow the base class properties they are assigned to. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_2;
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public class UseCooldownComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public float Seconds { get; set; }
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public bool HasCooldownGroup { get; set; }
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public string? CooldownGroup { get; set; }
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public override void Parse(Queue<byte> data)
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{
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Seconds = DataTypes.ReadNextFloat(data);
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HasCooldownGroup = DataTypes.ReadNextBool(data);
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if (HasCooldownGroup)
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CooldownGroup = DataTypes.ReadNextString(data);
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetFloat(Seconds));
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data.AddRange(DataTypes.GetBool(HasCooldownGroup));
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if (HasCooldownGroup && CooldownGroup is not null)
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data.AddRange(DataTypes.GetString(CooldownGroup));
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return new Queue<byte>(data);
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}
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}
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