Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_20_6/WritableBookContentComponent.cs
Anon de96462659 Fix structured components: audit fixes, codec helpers, and serialize implementations
- Fix 5 class naming typos: Unbrekable->Unbreakable, Blook->Book,
  Omnious->Ominous, FoodComponentComponent->FoodComponent
- Fix IntangibleProjectileComponent: extends EmptyComponent (Unit type)
- Delete dead code JukeBoxPlayableComponent.cs (duplicated)
- Implement proper Serialize() on BlocksAttacksComponent,
  KineticWeaponComponent, PiercingWeaponComponent
- Extract shared SoundEventHolder/HolderSet codec helpers into
  StructuredComponentCodecHelpers
- Add TypedEntityDataComponent/TypedBlockEntityDataComponent base classes
  for 1.21.9+ typed entity data format
- Fix variable name: uses1218AttributeAndEquippableFormats ->
  uses1216AttributeAndEquippableFormats
- Add entity data version gate (1.21.9+) to v1215 registry
- Fix chicken/variant and zombie_nautilus/variant component types
- Fix empty packet hang in Protocol18 ReadNextPacket loop
- Add structured components integration test harness
2026-06-11 21:33:48 +02:00

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1.8 KiB
C#

using System;
using System.Collections.Generic;
using MinecraftClient.Inventory;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
public class WritableBookContentComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public List<BookPage> Pages { get; set; } = [];
public override void Parse(Queue<byte> data)
{
var count = DataTypes.ReadNextVarInt(data);
for (var i = 0; i < count; i++)
{
var rawContent = DataTypes.ReadNextString(data);
var hasFilteredContent = DataTypes.ReadNextBool(data);
var filteredContent = null as string;
if (hasFilteredContent)
filteredContent = DataTypes.ReadNextString(data);
Pages.Add(new BookPage(rawContent, hasFilteredContent, filteredContent));
}
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(Pages.Count));
foreach (var page in Pages)
{
data.AddRange(DataTypes.GetString(page.RawContent));
data.AddRange(DataTypes.GetBool(page.HasFilteredContent));
if (page.HasFilteredContent)
{
if (page.FilteredContent is null)
throw new InvalidOperationException("Can not serialize WritableBookContentComponent because page.HasFilteredContent = true, but FilteredContent is null!");
data.AddRange(DataTypes.GetString(page.FilteredContent));
}
}
return new Queue<byte>(data);
}
}