Minecraft-Console-Client/MinecraftClient/Commands/Debug.cs
ReinforceZwei 2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00

24 lines
836 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Debug : Command
{
public override string CmdName { get { return "debug"; } }
public override string CmdUsage { get { return "debug [on|off]"; } }
public override string CmdDesc { get { return "cmd.debug.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
if (hasArg(command))
{
Settings.DebugMessages = (getArg(command).ToLower() == "on");
}
else Settings.DebugMessages = !Settings.DebugMessages;
return Translations.Get(Settings.DebugMessages ? "cmd.debug.state_on" : "cmd.debug.state_off");
}
}
}