mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
208 lines
No EOL
6.5 KiB
C#
208 lines
No EOL
6.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Brigadier.NET.Builder;
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using MinecraftClient.CommandHandler;
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using MinecraftClient.CommandHandler.Patch;
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using MinecraftClient.Inventory;
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using MinecraftClient.Mapping;
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using MinecraftClient.Scripting;
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using Tomlet.Attributes;
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namespace MinecraftClient.ChatBots;
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public class ItemsCollector : ChatBot
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{
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public const string CommandName = "itemscollector";
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public static Configs Config = new();
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[TomlDoNotInlineObject]
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public class Configs
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{
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[NonSerialized] private const string BotName = "ItemsCollector";
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public bool Enabled = false;
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[TomlInlineComment("$ChatBot.ItemsCollector.Collect_All_Item_Types$")]
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public bool Collect_All_Item_Types = true;
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[TomlInlineComment("$ChatBot.ItemsCollector.Items_Whitelist$")]
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public List<ItemType> Items_Whitelist = new() { ItemType.Diamond, ItemType.NetheriteIngot };
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[TomlInlineComment("$ChatBot.ItemsCollector.Delay_Between_Tasks$")]
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public int Delay_Between_Tasks = 300;
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[TomlInlineComment("$ChatBot.ItemsCollector.Collection_Radius$")]
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public double Collection_Radius = 30.0;
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[TomlInlineComment("$ChatBot.ItemsCollector.Always_Return_To_Start$")]
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public bool Always_Return_To_Start = true;
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[TomlInlineComment("$ChatBot.ItemsCollector.Prioritize_Clusters$")]
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public bool Prioritize_Clusters = false;
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public void OnSettingUpdate()
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{
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if (Delay_Between_Tasks < 100)
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Delay_Between_Tasks = 100;
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}
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}
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private bool running = false;
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private Thread? mainProcessThread;
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public override void Initialize()
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{
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if (!GetEntityHandlingEnabled())
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{
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LogToConsole(Translations.extra_entity_required);
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LogToConsole(Translations.general_bot_unload);
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UnloadBot();
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return;
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}
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if (!GetTerrainEnabled())
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{
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LogToConsole(Translations.extra_terrainandmovement_required);
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LogToConsole(Translations.general_bot_unload);
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UnloadBot();
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return;
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}
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McClient.dispatcher.Register(l => l.Literal("help")
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.Then(l => l.Literal(CommandName)
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.Executes(r => OnCommandHelp(r.Source, string.Empty)))
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);
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McClient.dispatcher.Register(l => l.Literal(CommandName)
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.Then(l => l.Literal("start")
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.Executes(r => OnCommandStart(r.Source)))
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.Then(l => l.Literal("stop")
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.Executes(r => OnCommandStop(r.Source)))
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.Then(l => l.Literal("_help")
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.Executes(r => OnCommandHelp(r.Source, string.Empty))
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.Redirect(McClient.dispatcher.GetRoot().GetChild("help").GetChild(CommandName)))
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);
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}
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public override void OnUnload()
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{
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McClient.dispatcher.Unregister(CommandName);
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McClient.dispatcher.GetRoot().GetChild("help").RemoveChild(CommandName);
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}
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private int OnCommandHelp(CmdResult r, string? cmd)
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{
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return r.SetAndReturn(cmd switch
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{
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#pragma warning disable format // @formatter:off
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_ => Translations.cmd_items_collector_desc + ": " + Translations.cmd_items_collector_usage
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+ '\n' + McClient.dispatcher.GetAllUsageString(CommandName, false),
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#pragma warning restore format // @formatter:on
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});
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}
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private int OnCommandStart(CmdResult r)
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{
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if (running)
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_items_collector_already_collecting);
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StartTheMainProcess();
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return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_items_collector_started);
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}
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private int OnCommandStop(CmdResult r)
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{
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if (!running)
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return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_items_collector_already_not_collecting);
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StopTheMainProcess();
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return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_items_collector_stopping);
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}
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private void StartTheMainProcess()
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{
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running = true;
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mainProcessThread = new Thread(MainProcess);
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mainProcessThread.Start();
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}
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private void StopTheMainProcess()
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{
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running = false;
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}
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private void MainProcess()
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{
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var startingLocation = GetCurrentLocation();
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while (running)
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{
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var currentLocation = GetCurrentLocation();
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var items = GetEntities()
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.Where(x =>
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x.Value.Type == EntityType.Item &&
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x.Value.Location.Distance(currentLocation) <= Config.Collection_Radius &&
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(Config.Collect_All_Item_Types || Config.Items_Whitelist.Contains(x.Value.Item.Type)))
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.Select(x => x.Value)
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.ToList();
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if (Config.Prioritize_Clusters && items.Count > 1)
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{
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var centroid = new Location(
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items.Average(x => x.Location.X),
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items.Average(x => x.Location.Y),
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items.Average(x => x.Location.Z)
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);
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items = items.OrderBy(x => x.Location.Distance(centroid) / items.Count).ToList();
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}
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else items = items.OrderBy(x => x.Location.Distance(currentLocation)).ToList();
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if (items.Any())
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{
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foreach (var entity in items)
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{
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if (!running)
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break;
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WaitForMoveToLocation(entity.Location);
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}
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}
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else
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{
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if (startingLocation.Distance(currentLocation) > 2f && Config.Always_Return_To_Start)
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WaitForMoveToLocation(startingLocation);
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}
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if (!running)
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break;
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Thread.Sleep(Config.Delay_Between_Tasks);
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}
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LogToConsole(Translations.cmd_items_collector_stopped);
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}
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public override void AfterGameJoined()
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{
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StopTheMainProcess();
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}
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public override bool OnDisconnect(DisconnectReason reason, string message)
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{
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StopTheMainProcess();
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return true;
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}
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private bool WaitForMoveToLocation(Location location, float tolerance = 1f)
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{
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if (!MoveToLocation(location)) return false;
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while (GetCurrentLocation().Distance(location) > tolerance)
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Thread.Sleep(200);
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return true;
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}
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} |