Minecraft-Console-Client/MinecraftClient/ChatBots/ItemsCollector.cs
2023-05-21 12:11:58 +02:00

208 lines
No EOL
6.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler;
using MinecraftClient.CommandHandler.Patch;
using MinecraftClient.Inventory;
using MinecraftClient.Mapping;
using MinecraftClient.Scripting;
using Tomlet.Attributes;
namespace MinecraftClient.ChatBots;
public class ItemsCollector : ChatBot
{
public const string CommandName = "itemscollector";
public static Configs Config = new();
[TomlDoNotInlineObject]
public class Configs
{
[NonSerialized] private const string BotName = "ItemsCollector";
public bool Enabled = false;
[TomlInlineComment("$ChatBot.ItemsCollector.Collect_All_Item_Types$")]
public bool Collect_All_Item_Types = true;
[TomlInlineComment("$ChatBot.ItemsCollector.Items_Whitelist$")]
public List<ItemType> Items_Whitelist = new() { ItemType.Diamond, ItemType.NetheriteIngot };
[TomlInlineComment("$ChatBot.ItemsCollector.Delay_Between_Tasks$")]
public int Delay_Between_Tasks = 300;
[TomlInlineComment("$ChatBot.ItemsCollector.Collection_Radius$")]
public double Collection_Radius = 30.0;
[TomlInlineComment("$ChatBot.ItemsCollector.Always_Return_To_Start$")]
public bool Always_Return_To_Start = true;
[TomlInlineComment("$ChatBot.ItemsCollector.Prioritize_Clusters$")]
public bool Prioritize_Clusters = false;
public void OnSettingUpdate()
{
if (Delay_Between_Tasks < 100)
Delay_Between_Tasks = 100;
}
}
private bool running = false;
private Thread? mainProcessThread;
public override void Initialize()
{
if (!GetEntityHandlingEnabled())
{
LogToConsole(Translations.extra_entity_required);
LogToConsole(Translations.general_bot_unload);
UnloadBot();
return;
}
if (!GetTerrainEnabled())
{
LogToConsole(Translations.extra_terrainandmovement_required);
LogToConsole(Translations.general_bot_unload);
UnloadBot();
return;
}
McClient.dispatcher.Register(l => l.Literal("help")
.Then(l => l.Literal(CommandName)
.Executes(r => OnCommandHelp(r.Source, string.Empty)))
);
McClient.dispatcher.Register(l => l.Literal(CommandName)
.Then(l => l.Literal("start")
.Executes(r => OnCommandStart(r.Source)))
.Then(l => l.Literal("stop")
.Executes(r => OnCommandStop(r.Source)))
.Then(l => l.Literal("_help")
.Executes(r => OnCommandHelp(r.Source, string.Empty))
.Redirect(McClient.dispatcher.GetRoot().GetChild("help").GetChild(CommandName)))
);
}
public override void OnUnload()
{
McClient.dispatcher.Unregister(CommandName);
McClient.dispatcher.GetRoot().GetChild("help").RemoveChild(CommandName);
}
private int OnCommandHelp(CmdResult r, string? cmd)
{
return r.SetAndReturn(cmd switch
{
#pragma warning disable format // @formatter:off
_ => Translations.cmd_items_collector_desc + ": " + Translations.cmd_items_collector_usage
+ '\n' + McClient.dispatcher.GetAllUsageString(CommandName, false),
#pragma warning restore format // @formatter:on
});
}
private int OnCommandStart(CmdResult r)
{
if (running)
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_items_collector_already_collecting);
StartTheMainProcess();
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_items_collector_started);
}
private int OnCommandStop(CmdResult r)
{
if (!running)
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_items_collector_already_not_collecting);
StopTheMainProcess();
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_items_collector_stopping);
}
private void StartTheMainProcess()
{
running = true;
mainProcessThread = new Thread(MainProcess);
mainProcessThread.Start();
}
private void StopTheMainProcess()
{
running = false;
}
private void MainProcess()
{
var startingLocation = GetCurrentLocation();
while (running)
{
var currentLocation = GetCurrentLocation();
var items = GetEntities()
.Where(x =>
x.Value.Type == EntityType.Item &&
x.Value.Location.Distance(currentLocation) <= Config.Collection_Radius &&
(Config.Collect_All_Item_Types || Config.Items_Whitelist.Contains(x.Value.Item.Type)))
.Select(x => x.Value)
.ToList();
if (Config.Prioritize_Clusters && items.Count > 1)
{
var centroid = new Location(
items.Average(x => x.Location.X),
items.Average(x => x.Location.Y),
items.Average(x => x.Location.Z)
);
items = items.OrderBy(x => x.Location.Distance(centroid) / items.Count).ToList();
}
else items = items.OrderBy(x => x.Location.Distance(currentLocation)).ToList();
if (items.Any())
{
foreach (var entity in items)
{
if (!running)
break;
WaitForMoveToLocation(entity.Location);
}
}
else
{
if (startingLocation.Distance(currentLocation) > 2f && Config.Always_Return_To_Start)
WaitForMoveToLocation(startingLocation);
}
if (!running)
break;
Thread.Sleep(Config.Delay_Between_Tasks);
}
LogToConsole(Translations.cmd_items_collector_stopped);
}
public override void AfterGameJoined()
{
StopTheMainProcess();
}
public override bool OnDisconnect(DisconnectReason reason, string message)
{
StopTheMainProcess();
return true;
}
private bool WaitForMoveToLocation(Location location, float tolerance = 1f)
{
if (!MoveToLocation(location)) return false;
while (GetCurrentLocation().Distance(location) > tolerance)
Thread.Sleep(200);
return true;
}
}