Minecraft-Console-Client/MinecraftClient/config/sample-script-with-chatbot.cs
ORelio 3e2622fbb7 Various C# Script improvements
Move handling code in a separate file
Add caching ability for low-power devices (rpi..)
Use a distinct API with MCC.MethodName()
Stop script execution only on specific API calls
2015-08-23 18:51:29 +02:00

35 lines
No EOL
1 KiB
C#

//MCCScript 1.0
/* This is a sample script that will load a ChatBot into Minecraft Console Client
* Simply execute the script once with /script or the script scheduler to load the bot */
MCC.LoadBot(new ExampleBot());
//MCCScript Extensions
/* The ChatBot class must be defined as an extension of the script in the Extensions section
* The class can override common methods from ChatBot.cs, take a look at MCC's source code */
public class ExampleBot : ChatBot
{
public override void Initialize()
{
LogToConsole("Sucessfully Initialized!");
}
public override void GetText(string text)
{
string message = "";
string username = "";
text = GetVerbatim(text);
if (IsChatMessage(text, ref message, ref username))
{
LogToConsole("Public message from " + username + ": " + message);
}
else if (IsPrivateMessage(text, ref message, ref username))
{
LogToConsole("Private message from " + username + ": " + message);
}
}
}