mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
60 lines
2.3 KiB
C#
60 lines
2.3 KiB
C#
using System;
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using MinecraftClient.Mapping;
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using MinecraftClient.Physics;
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namespace MinecraftClient.Pathing.Execution.Templates
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{
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public static class TemplateFootingHelper
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{
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private const double HalfWidth = PhysicsConsts.PlayerWidth / 2.0;
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public static bool IsFootprintInsideTargetBlock(Location pos, Location target, double epsilon = 1.0E-4)
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{
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double minX = pos.X - HalfWidth;
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double maxX = pos.X + HalfWidth;
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double minZ = pos.Z - HalfWidth;
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double maxZ = pos.Z + HalfWidth;
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double blockMinX = Math.Floor(target.X);
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double blockMaxX = blockMinX + 1.0;
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double blockMinZ = Math.Floor(target.Z);
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double blockMaxZ = blockMinZ + 1.0;
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return minX >= blockMinX - epsilon
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&& maxX <= blockMaxX + epsilon
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&& minZ >= blockMinZ - epsilon
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&& maxZ <= blockMaxZ + epsilon;
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}
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public static bool WillLeaveTargetBlockNextTick(Location pos, PlayerPhysics physics, Location target, double epsilon = 1.0E-4)
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{
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Location nextPos = new(
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pos.X + physics.DeltaMovement.X,
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pos.Y,
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pos.Z + physics.DeltaMovement.Z);
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return !IsFootprintInsideTargetBlock(nextPos, target, epsilon);
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}
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public static bool WillCrossSupportExitNextTick(Location pos, PlayerPhysics physics, PathSegment segment, double epsilon = 1.0E-4)
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{
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double nextX = pos.X + physics.DeltaMovement.X;
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double nextZ = pos.Z + physics.DeltaMovement.Z;
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double blockMinX = Math.Floor(segment.End.X);
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double blockMaxX = blockMinX + 1.0;
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double blockMinZ = Math.Floor(segment.End.Z);
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double blockMaxZ = blockMinZ + 1.0;
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if (segment.HeadingX > 0 && nextX > blockMaxX - HalfWidth + epsilon)
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return true;
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if (segment.HeadingX < 0 && nextX < blockMinX + HalfWidth - epsilon)
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return true;
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if (segment.HeadingZ > 0 && nextZ > blockMaxZ - HalfWidth + epsilon)
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return true;
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if (segment.HeadingZ < 0 && nextZ < blockMinZ + HalfWidth - epsilon)
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return true;
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return false;
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}
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}
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}
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