Minecraft-Console-Client/MinecraftClient.Tests/Pathing/Execution/PathSegmentBuilderTests.cs

64 lines
2 KiB
C#

using System.Collections.Generic;
using MinecraftClient.Pathing.Core;
using MinecraftClient.Pathing.Execution;
using Xunit;
namespace MinecraftClient.Tests.Pathing.Execution;
public sealed class PathSegmentBuilderTests
{
[Fact]
public void FromPath_AnnotatesStraightTraverse_AsContinueStraight()
{
var nodes = BuildNodes(
(0, 80, 0, MoveType.Traverse),
(1, 80, 0, MoveType.Traverse),
(2, 80, 0, MoveType.Traverse));
List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
Assert.Equal(PathTransitionType.ContinueStraight, segments[0].ExitTransition);
Assert.True(segments[0].PreserveSprint);
}
[Fact]
public void FromPath_AnnotatesOrthogonalTraverse_AsTurn()
{
var nodes = BuildNodes(
(0, 80, 0, MoveType.Traverse),
(1, 80, 0, MoveType.Traverse),
(1, 80, 1, MoveType.Traverse));
List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
Assert.Equal(PathTransitionType.Turn, segments[0].ExitTransition);
Assert.False(segments[0].PreserveSprint);
}
[Fact]
public void FromPath_AnnotatesTraverseIntoParkour_AsPrepareJump()
{
var nodes = BuildNodes(
(120, 80, 110, MoveType.Traverse),
(121, 80, 110, MoveType.Traverse),
(123, 80, 110, MoveType.Parkour));
List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
Assert.Equal(PathTransitionType.PrepareJump, segments[0].ExitTransition);
Assert.True(segments[0].PreserveSprint);
}
private static List<PathNode> BuildNodes(params (int x, int y, int z, MoveType moveUsed)[] raw)
{
var result = new List<PathNode>(raw.Length);
for (int i = 0; i < raw.Length; i++)
{
var node = new PathNode(raw[i].x, raw[i].y, raw[i].z);
if (i > 0)
node.MoveUsed = raw[i].moveUsed;
result.Add(node);
}
return result;
}
}