Minecraft-Console-Client/MinecraftClient/Protocol/Handlers
ORelio c1cfaf520d Improve InvokeOnMainThread mechanism
Add documentation to make the invoke mechanism easier to understand
Make it clear in documentation that code is invoked synchronously
Use Action and Func<T> for minimizing the amount of code to write
Use type parameter T to automatically adjust return value type
Throw exceptions on the calling thread, not the main thread
2021-05-15 16:31:02 +02:00
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Compression Add support for creating replay mod capture files (#1246) 2020-09-06 21:51:42 +02:00
Forge Allow force-enabling Forge support for 1.13+ (#1184) 2020-10-18 13:09:49 +02:00
PacketPalettes Fix crash on unknown packet IDs on some Forge servers (#1422) 2021-01-18 20:12:53 +01:00
DataTypes.cs New method for getting looking location (#1503) 2021-03-13 22:23:58 +08:00
PacketType18Handler.cs Fix crash on unknown packet IDs on some Forge servers (#1422) 2021-01-18 20:12:53 +01:00
PacketTypesIn.cs Add packet palettes (#1236) 2020-08-26 19:19:59 +02:00
PacketTypesOut.cs Add packet palettes (#1236) 2020-08-26 19:19:59 +02:00
Protocol16.cs Fix calling schedule task cause deadlock (#1586) 2021-05-12 22:31:06 +08:00
Protocol18.cs Improve InvokeOnMainThread mechanism 2021-05-15 16:31:02 +02:00
Protocol18Forge.cs Allow force-enabling Forge support for 1.13+ (#1184) 2020-10-18 13:09:49 +02:00
Protocol18Terrain.cs Improve InvokeOnMainThread mechanism 2021-05-15 16:31:02 +02:00
SocketWrapper.cs Split Protocol18 protocol into several classes 2019-04-29 22:30:43 +02:00
ZlibUtils.cs Fix packet compression 2017-09-09 17:07:26 +02:00