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Implement palette generation and investigate palette changes between versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity palette and 1.15 refreshes the whole palette just to insert Bee. Also refactor entity handling code here and there. |
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|---|---|---|
| .. | ||
| BlockPalettes | ||
| EntityPalettes | ||
| Block.cs | ||
| Chunk.cs | ||
| ChunkColumn.cs | ||
| Direction.cs | ||
| Entity.cs | ||
| EntityType.cs | ||
| EntityTypeExtensions.cs | ||
| Location.cs | ||
| Material.cs | ||
| MaterialExtensions.cs | ||
| Movement.cs | ||
| World.cs | ||