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Implement palette generation and investigate palette changes between versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity palette and 1.15 refreshes the whole palette just to insert Bee. Also refactor entity handling code here and there. |
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|---|---|---|
| .. | ||
| Alerts.cs | ||
| AntiAFK.cs | ||
| AutoAttack.cs | ||
| AutoEat.cs | ||
| AutoFishing.cs | ||
| AutoRelog.cs | ||
| AutoRespond.cs | ||
| ChatLog.cs | ||
| HangmanGame.cs | ||
| PlayerListLogger.cs | ||
| RemoteControl.cs | ||
| Script.cs | ||
| ScriptScheduler.cs | ||
| TestBot.cs | ||