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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Mono Framework does not handle CFB-8 AES encryption mode. So now MCC will now use borrowed code from the BouncyCastle project for handling AES when running on Mono framework, instead of using a dirty workaround to try getting Mono encryption working. Regular .NET framework encryption module will still be used when not running under Mono (eg on Windows or using Wine) Should hopefully fix all the issues encountered on Mono including #41 and finally achieve full compatibility of MCC with Mac and Linux.
25 lines
654 B
C#
25 lines
654 B
C#
using System;
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namespace Org.BouncyCastle.Crypto
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{
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internal class Check
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{
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internal static void DataLength(bool condition, string msg)
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{
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if (condition)
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throw new DataLengthException(msg);
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}
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internal static void DataLength(byte[] buf, int off, int len, string msg)
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{
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if (off + len > buf.Length)
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throw new DataLengthException(msg);
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}
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internal static void OutputLength(byte[] buf, int off, int len, string msg)
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{
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if (off + len > buf.Length)
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throw new OutputLengthException(msg);
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}
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}
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}
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