mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
- Created specific namespaces and folders for each app brick - Added proxy support using Starksoft's Biko Library - App bricks: Main, ChatBots, Crypto, Protocol, Proxy - Each class is now in its own file (Aes streams, chatbots) - Used "Bridge" design pattern for Crypto, Protocol, Proxy - Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2) - Need to fully re-test everything and fix bugs - To Fix : Server pinging is slow on SpigotMC - To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5
39 lines
992 B
C#
39 lines
992 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.ChatBots
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{
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/// <summary>
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/// This bot sends a command every 60 seconds in order to stay non-afk.
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/// </summary>
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public class AntiAFK : ChatBot
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{
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private int count;
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private int timeping;
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/// <summary>
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/// This bot sends a /ping command every X seconds in order to stay non-afk.
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/// </summary>
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/// <param name="pingparam">Time amount between each ping (10 = 1s, 600 = 1 minute, etc.)</param>
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public AntiAFK(int pingparam)
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{
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count = 0;
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timeping = pingparam;
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if (timeping < 10) { timeping = 10; } //To avoid flooding
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}
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public override void Update()
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{
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count++;
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if (count == timeping)
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{
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SendText(Settings.AntiAFK_Command);
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count = 0;
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}
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}
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}
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}
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