Minecraft-Console-Client/MinecraftClient/Program.cs
ReinforceZwei 0400ad89ac
Add ability to perform clean-up code before quitting (#1561)
* Add ability to perform clean-up code before quitting
* Move to WinAPI namespace
2021-05-01 16:56:31 +02:00

552 lines
26 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MinecraftClient.Protocol;
using System.Reflection;
using System.Threading;
using MinecraftClient.Protocol.Handlers.Forge;
using MinecraftClient.Protocol.Session;
using MinecraftClient.WinAPI;
namespace MinecraftClient
{
/// <summary>
/// Minecraft Console Client by ORelio and Contributors (c) 2012-2020.
/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
/// This source code is released under the CDDL 1.0 License.
/// </summary>
/// <remarks>
/// Typical steps to update MCC for a new Minecraft version
/// - Implement protocol changes (see Protocol18.cs)
/// - Handle new block types and states (see Material.cs)
/// - Add support for new entity types (see EntityType.cs)
/// - Add new item types for inventories (see ItemType.cs)
/// - Mark new version as handled (see ProtocolHandler.cs)
/// - Update MCHighestVersion field below (for versionning)
/// </remarks>
static class Program
{
private static McClient client;
public static string[] startupargs;
public const string Version = MCHighestVersion;
public const string MCLowestVersion = "1.4.6";
public const string MCHighestVersion = "1.16.5";
public static readonly string BuildInfo = null;
private static Thread offlinePrompt = null;
private static bool useMcVersionOnce = false;
/// <summary>
/// The main entry point of Minecraft Console Client
/// </summary>
static void Main(string[] args)
{
Console.WriteLine("Console Client for MC {0} to {1} - v{2} - By ORelio & Contributors", MCLowestVersion, MCHighestVersion, Version);
//Build information to facilitate processing of bug reports
if (BuildInfo != null)
{
ConsoleIO.WriteLineFormatted("§8" + BuildInfo);
}
//Debug input ?
if (args.Length == 1 && args[0] == "--keyboard-debug")
{
ConsoleIO.WriteLine("Keyboard debug mode: Press any key to display info");
ConsoleIO.DebugReadInput();
}
//Setup ConsoleIO
ConsoleIO.LogPrefix = "§8[MCC] ";
if (args.Length >= 1 && args[args.Length - 1] == "BasicIO" || args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
{
if (args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor")
{
ConsoleIO.BasicIO_NoColor = true;
}
ConsoleIO.BasicIO = true;
args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray();
}
//Take advantage of Windows 10 / Mac / Linux UTF-8 console
if (isUsingMono || WindowsVersion.WinMajorVersion >= 10)
{
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
}
//Process ini configuration file
if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini")
{
Settings.LoadSettings(args[0]);
//remove ini configuration file from arguments array
List<string> args_tmp = args.ToList<string>();
args_tmp.RemoveAt(0);
args = args_tmp.ToArray();
}
else if (System.IO.File.Exists("MinecraftClient.ini"))
{
Settings.LoadSettings("MinecraftClient.ini");
}
else Settings.WriteDefaultSettings("MinecraftClient.ini");
//Load external translation file. Should be called AFTER settings loaded
Translations.LoadExternalTranslationFile(Settings.Language);
//Other command-line arguments
if (args.Length >= 1)
{
Settings.Login = args[0];
if (args.Length >= 2)
{
Settings.Password = args[1];
if (args.Length >= 3)
{
Settings.SetServerIP(args[2]);
//Single command?
if (args.Length >= 4)
{
Settings.SingleCommand = args[3];
}
}
}
}
if (Settings.ConsoleTitle != "")
{
Settings.Username = "New Window";
Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
}
//Test line to troubleshoot invisible colors
if (Settings.DebugMessages)
{
ConsoleIO.WriteLineFormatted(Translations.Get("debug.color_test", "[0123456789ABCDEF]: [§00§11§22§33§44§55§66§77§88§99§aA§bB§cC§dD§eE§fF§r]"));
}
//Load cached sessions from disk if necessary
if (Settings.SessionCaching == CacheType.Disk)
{
bool cacheLoaded = SessionCache.InitializeDiskCache();
if (Settings.DebugMessages)
Translations.WriteLineFormatted(cacheLoaded ? "debug.session_cache_ok" : "debug.session_cache_fail");
}
//Asking the user to type in missing data such as Username and Password
bool useBrowser = Settings.AccountType == ProtocolHandler.AccountType.Microsoft && Settings.LoginMethod == "browser";
if (Settings.Login == "")
{
if (useBrowser)
ConsoleIO.WriteLine("Press Enter to skip session cache checking and continue sign-in with browser");
Console.Write(ConsoleIO.BasicIO ? Translations.Get("mcc.login_basic_io") + "\n" : Translations.Get("mcc.login"));
Settings.Login = Console.ReadLine();
}
if (Settings.Password == ""
&& (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower()))
&& !useBrowser)
{
RequestPassword();
}
// Setup exit cleaning code
ExitCleanUp.Add(delegate ()
{
// Do NOT use Program.Exit() as creating new Thread cause program to freeze
if (client != null) { client.Disconnect(); ConsoleIO.Reset(); }
if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToMCCIcon(); }
});
startupargs = args;
InitializeClient();
}
/// <summary>
/// Reduest user to submit password.
/// </summary>
private static void RequestPassword()
{
Console.Write(ConsoleIO.BasicIO ? Translations.Get("mcc.password_basic_io", Settings.Login) + "\n" : Translations.Get("mcc.password"));
Settings.Password = ConsoleIO.BasicIO ? Console.ReadLine() : ConsoleIO.ReadPassword();
if (Settings.Password == "") { Settings.Password = "-"; }
if (!ConsoleIO.BasicIO)
{
//Hide password length
Console.CursorTop--; Console.Write(Translations.Get("mcc.password_hidden", "<******>"));
for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
}
}
/// <summary>
/// Start a new Client
/// </summary>
private static void InitializeClient()
{
SessionToken session = new SessionToken();
ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;
if (Settings.Password == "-")
{
Translations.WriteLineFormatted("mcc.offline");
result = ProtocolHandler.LoginResult.Success;
session.PlayerID = "0";
session.PlayerName = Settings.Login;
}
else
{
// Validate cached session or login new session.
if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
{
session = SessionCache.Get(Settings.Login.ToLower());
result = ProtocolHandler.GetTokenValidation(session);
if (result != ProtocolHandler.LoginResult.Success)
{
Translations.WriteLineFormatted("mcc.session_invalid");
if (Settings.Password == "")
RequestPassword();
}
else ConsoleIO.WriteLineFormatted(Translations.Get("mcc.session_valid", session.PlayerName));
}
if (result != ProtocolHandler.LoginResult.Success)
{
Translations.WriteLine("mcc.connecting", Settings.AccountType == ProtocolHandler.AccountType.Mojang ? "Minecraft.net" : "Microsoft");
result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, Settings.AccountType, out session);
if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
{
SessionCache.Store(Settings.Login.ToLower(), session);
}
}
}
if (result == ProtocolHandler.LoginResult.Success)
{
Settings.Username = session.PlayerName;
bool isRealms = false;
if (Settings.ConsoleTitle != "")
Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
if (Settings.playerHeadAsIcon)
ConsoleIcon.setPlayerIconAsync(Settings.Username);
if (Settings.DebugMessages)
Translations.WriteLine("debug.session_id", session.ID);
List<string> availableWorlds = new List<string>();
if (Settings.MinecraftRealmsEnabled && !String.IsNullOrEmpty(session.ID))
availableWorlds = ProtocolHandler.RealmsListWorlds(Settings.Username, session.PlayerID, session.ID);
if (Settings.ServerIP == "")
{
Translations.Write("mcc.ip");
string addressInput = Console.ReadLine();
if (addressInput.StartsWith("realms:"))
{
if (Settings.MinecraftRealmsEnabled)
{
if (availableWorlds.Count == 0)
{
HandleFailure(Translations.Get("error.realms.access_denied"), false, ChatBot.DisconnectReason.LoginRejected);
return;
}
int worldIndex = Convert.ToUInt16(addressInput.Split(':')[1]);
string worldId = availableWorlds[worldIndex];
string RealmsAddress = ProtocolHandler.GetRealmsWorldServerAddress(worldId, Settings.Username, session.PlayerID, session.ID);
if (RealmsAddress != "")
{
addressInput = RealmsAddress;
isRealms = true;
Settings.ServerVersion = MCHighestVersion;
}
else
{
HandleFailure(Translations.Get("error.realms.server_unavailable"), false, ChatBot.DisconnectReason.LoginRejected);
return;
}
}
else
{
HandleFailure(Translations.Get("error.realms.disabled"), false, null);
return;
}
}
Settings.SetServerIP(addressInput);
}
//Get server version
int protocolversion = 0;
ForgeInfo forgeInfo = null;
if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
{
protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);
if (protocolversion != 0)
{
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.use_version", Settings.ServerVersion, protocolversion));
}
else ConsoleIO.WriteLineFormatted(Translations.Get("mcc.unknown_version", Settings.ServerVersion));
if (useMcVersionOnce)
{
useMcVersionOnce = false;
Settings.ServerVersion = "";
}
}
//Retrieve server info if version is not manually set OR if need to retrieve Forge information
if (!isRealms && (protocolversion == 0 || Settings.ServerAutodetectForge || (Settings.ServerForceForge && !ProtocolHandler.ProtocolMayForceForge(protocolversion))))
{
if (protocolversion != 0)
Translations.WriteLine("mcc.forge");
else Translations.WriteLine("mcc.retrieve");
if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
{
HandleFailure(Translations.Get("error.ping"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
return;
}
}
//Force-enable Forge support?
if (!isRealms && Settings.ServerForceForge && forgeInfo == null)
{
if (ProtocolHandler.ProtocolMayForceForge(protocolversion))
{
Translations.WriteLine("mcc.forgeforce");
forgeInfo = ProtocolHandler.ProtocolForceForge(protocolversion);
}
else
{
HandleFailure(Translations.Get("error.forgeforce"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
return;
}
}
//Proceed to server login
if (protocolversion != 0)
{
try
{
//Start the main TCP client
if (Settings.SingleCommand != "")
{
client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
}
else client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
//Update console title
if (Settings.ConsoleTitle != "")
Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
}
catch (NotSupportedException) { HandleFailure(Translations.Get("error.unsupported"), true); }
}
else HandleFailure(Translations.Get("error.determine"), true);
}
else
{
string failureMessage = Translations.Get("error.login");
string failureReason = "";
switch (result)
{
case ProtocolHandler.LoginResult.AccountMigrated: failureReason = "error.login.migrated"; break;
case ProtocolHandler.LoginResult.ServiceUnavailable: failureReason = "error.login.server"; break;
case ProtocolHandler.LoginResult.WrongPassword: failureReason = "error.login.blocked"; break;
case ProtocolHandler.LoginResult.InvalidResponse: failureReason = "error.login.response"; break;
case ProtocolHandler.LoginResult.NotPremium: failureReason = "error.login.premium"; break;
case ProtocolHandler.LoginResult.OtherError: failureReason = "error.login.network"; break;
case ProtocolHandler.LoginResult.SSLError: failureReason = "error.login.ssl"; break;
case ProtocolHandler.LoginResult.UserCancel: failureReason = "error.login.cancel"; break;
default: failureReason = "error.login.unknown"; break;
}
failureMessage += Translations.Get(failureReason);
if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
{
Translations.WriteLineFormatted("error.login.ssl_help");
return;
}
HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
}
}
/// <summary>
/// Disconnect the current client from the server and restart it
/// </summary>
/// <param name="delaySeconds">Optional delay, in seconds, before restarting</param>
public static void Restart(int delaySeconds = 0)
{
new Thread(new ThreadStart(delegate
{
if (client != null) { client.Disconnect(); ConsoleIO.Reset(); }
if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
if (delaySeconds > 0)
{
Translations.WriteLine("mcc.restart_delay", delaySeconds);
System.Threading.Thread.Sleep(delaySeconds * 1000);
}
Translations.WriteLine("mcc.restart");
InitializeClient();
})).Start();
}
/// <summary>
/// Disconnect the current client from the server and exit the app
/// </summary>
public static void Exit(int exitcode = 0)
{
new Thread(new ThreadStart(delegate
{
if (client != null) { client.Disconnect(); ConsoleIO.Reset(); }
if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToMCCIcon(); }
Environment.Exit(exitcode);
})).Start();
}
/// <summary>
/// Handle fatal errors such as ping failure, login failure, server disconnection, and so on.
/// Allows AutoRelog to perform on fatal errors, prompt for server version, and offline commands.
/// </summary>
/// <param name="errorMessage">Error message to display and optionally pass to AutoRelog bot</param>
/// <param name="versionError">Specify if the error is related to an incompatible or unkown server version</param>
/// <param name="disconnectReason">If set, the error message will be processed by the AutoRelog bot</param>
public static void HandleFailure(string errorMessage = null, bool versionError = false, ChatBots.AutoRelog.DisconnectReason? disconnectReason = null)
{
if (!String.IsNullOrEmpty(errorMessage))
{
ConsoleIO.Reset();
while (Console.KeyAvailable)
Console.ReadKey(true);
Console.WriteLine(errorMessage);
if (disconnectReason.HasValue)
{
if (ChatBots.AutoRelog.OnDisconnectStatic(disconnectReason.Value, errorMessage))
return; //AutoRelog is triggering a restart of the client
}
}
if (Settings.interactiveMode)
{
if (versionError)
{
Translations.Write("mcc.server_version");
Settings.ServerVersion = Console.ReadLine();
if (Settings.ServerVersion != "")
{
useMcVersionOnce = true;
Restart();
return;
}
}
if (offlinePrompt == null)
{
offlinePrompt = new Thread(new ThreadStart(delegate
{
string command = " ";
ConsoleIO.WriteLineFormatted(Translations.Get("mcc.disconnected", (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar)));
Translations.WriteLineFormatted("mcc.press_exit");
while (command.Length > 0)
{
if (!ConsoleIO.BasicIO)
{
ConsoleIO.Write('>');
}
command = Console.ReadLine().Trim();
if (command.Length > 0)
{
string message = "";
if (Settings.internalCmdChar != ' '
&& command[0] == Settings.internalCmdChar)
command = command.Substring(1);
if (command.StartsWith("reco"))
{
message = new Commands.Reco().Run(null, Settings.ExpandVars(command), null);
}
else if (command.StartsWith("connect"))
{
message = new Commands.Connect().Run(null, Settings.ExpandVars(command), null);
}
else if (command.StartsWith("exit") || command.StartsWith("quit"))
{
message = new Commands.Exit().Run(null, Settings.ExpandVars(command), null);
}
else if (command.StartsWith("help"))
{
ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Reco().GetCmdDescTranslated());
ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Connect().GetCmdDescTranslated());
}
else ConsoleIO.WriteLineFormatted(Translations.Get("icmd.unknown", command.Split(' ')[0]));
if (message != "")
ConsoleIO.WriteLineFormatted("§8MCC: " + message);
}
}
}));
offlinePrompt.Start();
}
}
else
{
// Not in interactive mode, just exit and let the calling script handle the failure
if (disconnectReason.HasValue)
{
// Return distinct exit codes for known failures.
if (disconnectReason.Value == ChatBot.DisconnectReason.UserLogout) Exit(1);
if (disconnectReason.Value == ChatBot.DisconnectReason.InGameKick) Exit(2);
if (disconnectReason.Value == ChatBot.DisconnectReason.ConnectionLost) Exit(3);
if (disconnectReason.Value == ChatBot.DisconnectReason.LoginRejected) Exit(4);
}
Exit();
}
}
/// <summary>
/// Detect if the user is running Minecraft Console Client through Mono
/// </summary>
public static bool isUsingMono
{
get
{
return Type.GetType("Mono.Runtime") != null;
}
}
/// <summary>
/// Enumerate types in namespace through reflection
/// </summary>
/// <param name="nameSpace">Namespace to process</param>
/// <param name="assembly">Assembly to use. Default is Assembly.GetExecutingAssembly()</param>
/// <returns></returns>
public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null)
{
if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); }
return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray();
}
/// <summary>
/// Static initialization of build information, read from assembly information
/// </summary>
static Program()
{
AssemblyConfigurationAttribute attribute
= typeof(Program)
.Assembly
.GetCustomAttributes(typeof(System.Reflection.AssemblyConfigurationAttribute), false)
.FirstOrDefault() as AssemblyConfigurationAttribute;
if (attribute != null)
BuildInfo = attribute.Configuration;
}
}
}