mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
108 lines
2.9 KiB
C#
108 lines
2.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Security.Cryptography;
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using System.IO;
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using Org.BouncyCastle.Crypto;
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using Org.BouncyCastle.Crypto.Parameters;
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using Org.BouncyCastle.Crypto.Engines;
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using Org.BouncyCastle.Crypto.Modes;
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using Org.BouncyCastle.Crypto.IO;
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namespace MinecraftClient.Crypto.Streams
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{
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/// <summary>
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/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
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/// This is a mono-compatible adaptation which uses AES engine from the BouncyCastle project.
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/// </summary>
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public class MonoAesStream : Stream, IAesStream
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{
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CipherStream cstream;
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public MonoAesStream(System.IO.Stream stream, byte[] key)
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{
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BaseStream = stream;
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BufferedBlockCipher enc = GenerateAES(key, true);
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BufferedBlockCipher dec = GenerateAES(key, false);
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cstream = new CipherStream(stream, dec, enc);
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}
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public System.IO.Stream BaseStream { get; set; }
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public override bool CanRead
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{
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get { return true; }
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}
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public override bool CanSeek
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{
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get { return false; }
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}
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public override bool CanWrite
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{
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get { return true; }
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}
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public override void Flush()
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{
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BaseStream.Flush();
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}
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public override long Length
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{
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get { throw new NotSupportedException(); }
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}
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public override long Position
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{
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get
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{
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throw new NotSupportedException();
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}
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set
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{
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throw new NotSupportedException();
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}
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}
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public override int ReadByte()
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{
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byte[] temp = new byte[1];
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Read(temp, 0, 1);
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return temp[0];
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return cstream.Read(buffer, offset, count);
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}
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public override long Seek(long offset, System.IO.SeekOrigin origin)
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{
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throw new NotSupportedException();
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void WriteByte(byte b)
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{
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Write(new byte[] { b }, 0, 1);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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cstream.Write(buffer, offset, count);
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}
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private BufferedBlockCipher GenerateAES(byte[] key, bool forEncryption)
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{
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BufferedBlockCipher cipher = new BufferedBlockCipher(new CfbBlockCipher(new AesFastEngine(), 8));
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cipher.Init(forEncryption, new ParametersWithIV(new KeyParameter(key), key));
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return cipher;
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}
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}
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}
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