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https://github.com/MCCTeam/Minecraft-Console-Client
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* Implement MC version 1.16.2 basic support
All packets ID update done
Tested in 1.16.2 craftbukkit server
* Implement MC 1.16.2 entity handling
New EntityPalette
* Add back protocol version checking for entity handling
Was removed during testing and forgot to add it back
* Implement inventory handling for MC 1.16+
Item ID got changed in 1.16+ so a palette is needed.
* Fix ChangeSlot command
What a joke
* Handle 1.16 new entity properties name
Convert new naming style to old style
* Revert "Handle 1.16 new entity properties name"
This reverts commit 52c7d29062.
* Update AutoAttack to use the new entity properties key
* Fix item type to ID conversion
* Sort item types by name
* Remove ZombiePigmanSpawnEgg
User ZombifiedPiglinSpawnEgg instead (new name for same item)
* Add missing 1.16.2 version strings
* Remove old ItemTypeGenerator
* Sort entity types by name
* Palette loading, instructions, NotImplemented err
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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class ChangeSlot : Command
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{
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public override string CMDName { get { return "changeslot"; } }
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public override string CMDDesc { get { return "changeslot <1-9>: Change hotbar"; } }
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public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
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{
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if (!handler.GetInventoryEnabled())
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return "Please enable InventoryHandling in the config file first.";
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if (hasArg(command))
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{
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short slot;
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try
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{
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slot = Convert.ToInt16(getArg(command));
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}
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catch (FormatException)
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{
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return "Could not change slot: Not a Number";
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}
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if (slot >= 1 && slot <= 9)
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{
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if (handler.ChangeSlot(slot-=1))
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{
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return "Changed to slot " + (slot+=1);
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}
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else
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{
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return "Could not change slot";
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}
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}
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}
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return CMDDesc;
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}
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}
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}
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