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https://github.com/MCCTeam/Minecraft-Console-Client
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* Add test replay handler * Fix incorrect built raw packet * Fix incorrect built raw packet * Add filter * Add not working zip lib * Add dotNetZip lib and complete basic function * Update ReplayHandler.cs * Complete Replay handler Without client player handling * Complete replay mod - New ChatBot OnNetworkPacket event * Add auto-backup and command for Replay Mod * Add ReplayMod description to readme * Small naming changes, fix compile error on .NET4.0 * ReplayHandler slight optimizations Use Path.Combine to automatically use Windows '\' or Linux '/' Move re-usable common parts outside the Replay handler Small optimizations in building JSON strings Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com> |
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| .. | ||
| Alerts.cs | ||
| AntiAFK.cs | ||
| AutoAttack.cs | ||
| AutoCraft.cs | ||
| AutoDrop.cs | ||
| AutoEat.cs | ||
| AutoFishing.cs | ||
| AutoRelog.cs | ||
| AutoRespond.cs | ||
| ChatLog.cs | ||
| HangmanGame.cs | ||
| Mailer.cs | ||
| PlayerListLogger.cs | ||
| RemoteControl.cs | ||
| ReplayCapture.cs | ||
| Script.cs | ||
| ScriptScheduler.cs | ||
| TestBot.cs | ||