Minecraft-Console-Client/MinecraftClient/Protocol
BruceChen a3c918e946 feat: implement physics engine for player movement and collision detection
- Introduced a comprehensive physics engine that replicates Minecraft's movement mechanics, including player input handling, gravity, and collision detection.
- Added classes for player physics, movement input, and collision detection, ensuring accurate simulation of player interactions with the game world.
- Integrated AABB (Axis-Aligned Bounding Box) structures for precise collision detection against blocks.
- Enhanced movement capabilities with support for jumping, sneaking, and sprinting, along with step-up mechanics for navigating terrain.

These changes significantly improve the realism and responsiveness of player movement within the game environment.
2026-03-22 15:29:22 +08:00
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Handlers feat: implement physics engine for player movement and collision detection 2026-03-22 15:29:22 +08:00
Message Add FileInputBot for non-interactive debugging and fix NbtToString crash 2026-03-19 00:45:51 +08:00
ProfileKey Ported to .NET 8 2024-12-22 13:20:04 +01:00
Session Fix session cache serializer failure 2024-12-25 01:28:28 +08:00
DataTypeGenerator.cs Fix xxx.Parse 2022-10-04 11:53:07 +08:00
EntityActionType.cs [SKIP_BUILD] Change file encoding to UTF-8 with BOM 2022-11-28 13:55:05 +08:00
GuidExtensions.cs Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00
IMinecraftCom.cs 1.20.6 - Not working yet 2024-06-16 01:19:09 +02:00
IMinecraftComHandler.cs First working version, not fully tested 2024-06-30 11:26:41 +02:00
JwtPayloadDecode.cs Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00
MicrosoftAuthentication.cs fixed typo in word heAlper lol 2024-04-16 21:21:08 +03:00
MojangAPI.cs Implement command completion suggestions. 2022-12-06 15:50:17 +08:00
PlayerInfo.cs Trim 2023-01-14 21:07:09 +08:00
ProtocolHandler.cs feat: add version routing, structured components, and metadata for MC 1.21.11 2026-03-22 00:56:04 +08:00
ProxiedWebRequest.cs Tooltip support & Bug fix 2022-12-11 13:00:19 +08:00
ReplayHandler.cs Implemented .net 10 support. Updated all affected libraries and the code. Not testes yet. 2026-03-21 20:07:20 +01:00