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https://github.com/MCCTeam/Minecraft-Console-Client
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- Introduced a comprehensive physics engine that replicates Minecraft's movement mechanics, including player input handling, gravity, and collision detection. - Added classes for player physics, movement input, and collision detection, ensuring accurate simulation of player interactions with the game world. - Integrated AABB (Axis-Aligned Bounding Box) structures for precise collision detection against blocks. - Enhanced movement capabilities with support for jumping, sneaking, and sprinting, along with step-up mechanics for navigating terrain. These changes significantly improve the realism and responsiveness of player movement within the game environment. |
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| .. | ||
| Handlers | ||
| Message | ||
| ProfileKey | ||
| Session | ||
| DataTypeGenerator.cs | ||
| EntityActionType.cs | ||
| GuidExtensions.cs | ||
| IMinecraftCom.cs | ||
| IMinecraftComHandler.cs | ||
| JwtPayloadDecode.cs | ||
| MicrosoftAuthentication.cs | ||
| MojangAPI.cs | ||
| PlayerInfo.cs | ||
| ProtocolHandler.cs | ||
| ProxiedWebRequest.cs | ||
| ReplayHandler.cs | ||