mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
- Created specific namespaces and folders for each app brick - Added proxy support using Starksoft's Biko Library - App bricks: Main, ChatBots, Crypto, Protocol, Proxy - Each class is now in its own file (Aes streams, chatbots) - Used "Bridge" design pattern for Crypto, Protocol, Proxy - Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2) - Need to fully re-test everything and fix bugs - To Fix : Server pinging is slow on SpigotMC - To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5
43 lines
997 B
C#
43 lines
997 B
C#
using System;
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using System.Text;
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using System.Globalization;
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using System.Net.Sockets;
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namespace Starksoft.Net.Proxy
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{
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internal static class Utils
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{
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internal static string GetHost(TcpClient client)
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{
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if (client == null)
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throw new ArgumentNullException("client");
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string host = "";
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try
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{
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host = ((System.Net.IPEndPoint)client.Client.RemoteEndPoint).Address.ToString();
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}
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catch
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{ };
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return host;
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}
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internal static string GetPort(TcpClient client)
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{
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if (client == null)
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throw new ArgumentNullException("client");
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string port = "";
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try
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{
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port = ((System.Net.IPEndPoint)client.Client.RemoteEndPoint).Port.ToString(CultureInfo.InvariantCulture);
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}
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catch
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{ };
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return port;
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}
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}
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}
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