Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/Subcomponents/1_20_6
copilot-swe-agent[bot] 94bf42710a refactor: use pattern matching for null checks (is null / is not null)
Convert remaining == null to is null and != null to is not null
across 17 files in CommandHandler/ArgumentType, StructuredComponents,
and DeclareCommands for idiomatic C# style.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:47:03 +00:00
..
AttributeSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
BlockPredicateSubcomponent.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
BlockSetSubcomponent.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
DetailsSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
EffectSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
FireworkExplosionSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
PotionEffectSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
PropertySubComponent.cs refactor: use pattern matching for null checks (is null / is not null) 2026-03-24 00:47:03 +00:00
RuleSubComponent.cs Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00