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https://github.com/MCCTeam/Minecraft-Console-Client
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Audited all 8 high-complexity structured components against official 1.20.6 decompiled STREAM_CODEC definitions. Found and fixed bugs in 3 components plus a systemic NBT serialization issue: TrimComponent (ID 35): - Serialize had TrimPatternType and ShowInTooltip incorrectly nested inside the TrimMaterialType==0 branch; moved them outside to match Parse logic - Description fields (TrimMaterial.description, TrimPattern.description) were read/written as String but official codec uses ComponentSerialization (NBT Tag format); changed to ReadNextNbt/GetNbt ProfileComponent (ID 46): - Serialize was missing the HasUniqueId Bool prefix before UUID - Serialize only wrote properties when count > 0 but omitted the VarInt count prefix entirely when empty; now always writes VarInt count WrittenBookContentComponent (ID 34): - Page content uses Filterable<Component> where Component is NBT-encoded via ComponentSerialization.STREAM_CODEC, not plain String; changed Parse to use ReadNextNbt and Serialize to use GetNbt - Added RawContentNbt/FilteredContentNbt fields to BookPage record for round-trip NBT preservation - Removed unnecessary ChatParser.ParseText on title (it's a plain string) DataTypes.GetNbt: - Added TAG_String root support for 1.20.4+ (chat components like "Page 1" are encoded as TAG_String, not TAG_Compound) - Fixed root name handling: versions >= 1.20.2 omit the root compound name, but GetNbt was unconditionally writing it Components confirmed correct (no changes needed): - FoodComponentComponent (ID 20), ToolComponent (ID 22), InstrumentComponent (ID 40), PotionContentsComponent (ID 31), AttributeModifiersComponent (ID 12) Made-with: Cursor
83 lines
No EOL
3.1 KiB
C#
83 lines
No EOL
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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using MinecraftClient.Protocol.Message;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
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public class WrittenBlookContentComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public string RawTitle { get; set; } = null!;
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public bool HasFilteredTitle { get; set; }
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public string? FilteredTitle { get; set; }
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public string Author { get; set; } = null!;
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public int Generation { get; set; }
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public int NumberOfPages { get; set; }
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public List<BookPage> Pages { get; set; } = [];
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public bool Resolved { get; set; }
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public override void Parse(Queue<byte> data)
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{
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RawTitle = dataTypes.ReadNextString(data);
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HasFilteredTitle = dataTypes.ReadNextBool(data);
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if (HasFilteredTitle)
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FilteredTitle = dataTypes.ReadNextString(data);
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Author = dataTypes.ReadNextString(data);
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Generation = dataTypes.ReadNextVarInt(data);
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NumberOfPages = dataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfPages; i++)
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{
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var rawContentNbt = dataTypes.ReadNextNbt(data);
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var rawContent = ChatParser.ParseText(rawContentNbt);
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var hasFilteredContent = dataTypes.ReadNextBool(data);
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Dictionary<string, object>? filteredContentNbt = null;
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string? filteredContent = null;
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if (hasFilteredContent)
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{
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filteredContentNbt = dataTypes.ReadNextNbt(data);
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filteredContent = ChatParser.ParseText(filteredContentNbt);
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}
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Pages.Add(new BookPage(rawContent, hasFilteredContent, filteredContent, rawContentNbt, filteredContentNbt));
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}
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Resolved = dataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetString(RawTitle));
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data.AddRange(DataTypes.GetBool(HasFilteredTitle));
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if (HasFilteredTitle)
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{
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if(FilteredTitle is null)
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throw new InvalidOperationException("Can not serialize WrittenBookContentComponent because HasFilteredTitle is true but FilteredTitle is null!");
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data.AddRange(DataTypes.GetString(FilteredTitle));
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}
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data.AddRange(DataTypes.GetString(Author));
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data.AddRange(DataTypes.GetVarInt(Generation));
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data.AddRange(DataTypes.GetVarInt(Pages.Count));
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foreach (var page in Pages)
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{
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data.AddRange(DataTypes.GetNbt(page.RawContentNbt));
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data.AddRange(DataTypes.GetBool(page.HasFilteredContent));
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if (page.HasFilteredContent)
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data.AddRange(DataTypes.GetNbt(page.FilteredContentNbt));
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}
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data.AddRange(DataTypes.GetBool(Resolved));
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return new Queue<byte>(data);
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}
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} |