Minecraft-Console-Client/MinecraftClient/Commands/Move.cs
ReinforceZwei 2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00

72 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MinecraftClient.Mapping;
namespace MinecraftClient.Commands
{
public class Move : Command
{
public override string CmdName { get { return "move"; } }
public override string CmdUsage { get { return "move <on|off|get|up|down|east|west|north|south|x y z>"; } }
public override string CmdDesc { get { return "walk or start walking."; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
string[] args = getArgs(command);
string argStr = getArg(command).Trim().ToLower();
if (argStr == "on")
{
handler.SetTerrainEnabled(true);
return Translations.Get("cmd.move.enable");
}
else if (argStr == "off")
{
handler.SetTerrainEnabled(false);
return Translations.Get("cmd.move.disable");
}
else if (handler.GetTerrainEnabled())
{
if (args.Length == 1)
{
Direction direction;
switch (argStr)
{
case "up": direction = Direction.Up; break;
case "down": direction = Direction.Down; break;
case "east": direction = Direction.East; break;
case "west": direction = Direction.West; break;
case "north": direction = Direction.North; break;
case "south": direction = Direction.South; break;
case "get": return handler.GetCurrentLocation().ToString();
default: return Translations.Get("cmd.look.unknown", argStr);
}
if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction))
{
handler.MoveTo(Movement.Move(handler.GetCurrentLocation(), direction));
return Translations.Get("cmd.move.moving", argStr);
}
else return Translations.Get("cmd.move.dir_fail");
}
else if (args.Length == 3)
{
try
{
int x = int.Parse(args[0]);
int y = int.Parse(args[1]);
int z = int.Parse(args[2]);
Location goal = new Location(x, y, z);
if (handler.MoveTo(goal))
return Translations.Get("cmd.move.walk", goal);
return Translations.Get("cmd.move.fail", goal);
}
catch (FormatException) { return GetCmdDescTranslated(); }
}
else return GetCmdDescTranslated();
}
else return Translations.Get("extra.terrainandmovement_required");
}
}
}