Minecraft-Console-Client/MinecraftClient/Commands/Respawn.cs
2022-12-06 15:50:17 +08:00

44 lines
1.5 KiB
C#

using Brigadier.NET;
using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler;
namespace MinecraftClient.Commands
{
public class Respawn : Command
{
public override string CmdName { get { return "respawn"; } }
public override string CmdUsage { get { return "respawn"; } }
public override string CmdDesc { get { return Translations.cmd_respawn_desc; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CmdResult> dispatcher)
{
dispatcher.Register(l => l.Literal("help")
.Then(l => l.Literal(CmdName)
.Executes(r => GetUsage(r.Source, string.Empty))
)
);
dispatcher.Register(l => l.Literal(CmdName)
.Executes(r => DoRespawn(r.Source, handler))
.Then(l => l.Literal("_help")
.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
);
}
private int GetUsage(CmdResult r, string? cmd)
{
return r.SetAndReturn(cmd switch
{
#pragma warning disable format // @formatter:off
_ => GetCmdDescTranslated(),
#pragma warning restore format // @formatter:on
});
}
private int DoRespawn(CmdResult r, McClient handler)
{
handler.SendRespawnPacket();
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_respawn_done);
}
}
}