Minecraft-Console-Client/MinecraftClient/Protocol/Session/SessionCache.cs

202 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.ServiceModel.Channels;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Timers;
using MinecraftClient.Protocol.ProfileKey;
using MinecraftClient.Scripting;
using static MinecraftClient.Settings;
using static MinecraftClient.Settings.MainConfigHealper.MainConfig.AdvancedConfig;
namespace MinecraftClient.Protocol.Session
{
/// <summary>
/// Handle sessions caching and storage.
/// </summary>
public static partial class SessionCache
{
public class Cache
{
[JsonInclude]
public Dictionary<string, SessionToken> SessionTokens = new();
[JsonInclude]
public Dictionary<string, PlayerKeyPair> ProfileKeys = new();
[JsonInclude]
public Dictionary<string, ServerInfo> ServerKeys = new();
public record ServerInfo
{
public ServerInfo(string serverIDhash, byte[] serverPublicKey)
{
ServerIDhash = serverIDhash;
ServerPublicKey = serverPublicKey;
}
public string? ServerIDhash { init; get; }
public byte[]? ServerPublicKey { init; get; }
}
}
private static Cache cache = new();
private const string SessionCacheFileJson = "SessionCache.json";
private static readonly JsonSerializerOptions JsonOptions = new(JsonSerializerDefaults.General)
{
WriteIndented = true,
AllowTrailingCommas = true,
PropertyNameCaseInsensitive = false,
ReadCommentHandling = JsonCommentHandling.Skip,
NumberHandling = JsonNumberHandling.AllowReadingFromString,
};
public static async Task ReadCacheSessionAsync()
{
if (File.Exists(SessionCacheFileJson))
{
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted(string.Format(Translations.cache_loading_session, SessionCacheFileJson));
FileStream fileStream = File.OpenRead(SessionCacheFileJson);
try
{
Cache? diskCache = (Cache?)await JsonSerializer.DeserializeAsync(fileStream, typeof(Cache), JsonOptions);
if (diskCache != null)
{
cache = diskCache;
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted(string.Format(Translations.cache_loaded, cache.SessionTokens.Count, cache.ProfileKeys.Count));
}
}
catch (IOException e)
{
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.cache_read_fail_plain, e.Message));
}
catch (JsonException e)
{
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.cache_read_fail_plain, e.Message));
}
await fileStream.DisposeAsync();
}
}
/// <summary>
/// Retrieve whether SessionCache contains a session for the given login.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <returns>TRUE if session is available</returns>
public static bool ContainsSession(string login)
{
return cache.SessionTokens.ContainsKey(login);
}
/// <summary>
/// Retrieve a session token for the given login.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <returns>SessionToken for given login</returns>
public static Tuple<SessionToken?, PlayerKeyPair?> GetSession(string login)
{
cache.SessionTokens.TryGetValue(login, out SessionToken? sessionToken);
cache.ProfileKeys.TryGetValue(login, out PlayerKeyPair? playerKeyPair);
return new(sessionToken, playerKeyPair);
}
public static Cache.ServerInfo? GetServerInfo(string server)
{
if (cache.ServerKeys.TryGetValue(server, out Cache.ServerInfo? info))
return info;
else
return null;
}
/// <summary>
/// Store a session and save it to disk if required.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <param name="newSession">User session token used with Minecraft.net</param>
public static async Task StoreSessionAsync(string login, SessionToken? sessionToken, PlayerKeyPair? profileKey)
{
if (sessionToken != null)
cache.SessionTokens[login] = sessionToken;
if (profileKey != null)
cache.ProfileKeys[login] = profileKey;
if (Config.Main.Advanced.SessionCache == CacheType.disk)
await SaveToDisk();
}
public static void StoreServerInfo(string server, string ServerIDhash, byte[] ServerPublicKey)
{
cache.ServerKeys[server] = new(ServerIDhash, ServerPublicKey);
}
/// <summary>
/// Saves SessionToken's from SessionCache into cache file.
/// </summary>
private static async Task SaveToDisk()
{
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted("§8" + Translations.cache_saving, acceptnewlines: true);
foreach ((string login, SessionToken session) in cache.SessionTokens)
{
if (!GetJwtRegex().IsMatch(session.ID))
cache.SessionTokens.Remove(login);
else if (!ChatBot.IsValidName(session.PlayerName))
cache.SessionTokens.Remove(login);
else if (!Guid.TryParseExact(session.PlayerID, "N", out _))
cache.SessionTokens.Remove(login);
else if (!Guid.TryParseExact(session.ClientID, "N", out _))
cache.SessionTokens.Remove(login);
// No validation on refresh token because it is custom format token (not Jwt)
}
foreach ((string login, PlayerKeyPair profileKey) in cache.ProfileKeys)
{
if (profileKey.NeedRefresh())
cache.ProfileKeys.Remove(login);
}
try
{
FileStream fileStream = File.Open(SessionCacheFileJson, FileMode.Create);
await fileStream.WriteAsync(Encoding.UTF8.GetBytes($"/* Generated by MCC v{Program.Version} - Keep it secret & Edit at own risk! */{Environment.NewLine}"));
await JsonSerializer.SerializeAsync(fileStream, cache, typeof(Cache), JsonOptions);
await fileStream.FlushAsync();
fileStream.Close();
await fileStream.DisposeAsync();
}
catch (IOException e)
{
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.cache_save_fail, e.Message));
}
catch (JsonException e)
{
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.cache_save_fail, e.Message));
}
}
[GeneratedRegex("^[A-Za-z0-9-_]+\\.[A-Za-z0-9-_]+\\.[A-Za-z0-9-_]+$", RegexOptions.Compiled)]
private static partial Regex GetJwtRegex();
}
}