Minecraft-Console-Client/MinecraftClient/ChatBots/PlayerListLogger.cs
2022-12-06 15:50:17 +08:00

58 lines
1.6 KiB
C#

using System;
using System.Text;
using MinecraftClient.Scripting;
using Tomlet.Attributes;
namespace MinecraftClient.ChatBots
{
/// <summary>
/// This bot sends a /list command every X seconds and save the result.
/// </summary>
public class PlayerListLogger : ChatBot
{
public static Configs Config = new();
[TomlDoNotInlineObject]
public class Configs
{
[NonSerialized]
private const string BotName = "PlayerListLogger";
public bool Enabled = false;
public string File = "playerlog.txt";
[TomlInlineComment("$config.ChatBot.PlayerListLogger.Delay$")]
public double Delay = 60;
public void OnSettingUpdate()
{
File ??= string.Empty;
if (Delay < 1.0)
Delay = 1.0;
}
}
private int count = 0;
public override void Update()
{
count++;
if (count >= Settings.DoubleToTick(Config.Delay))
{
DateTime now = DateTime.Now;
LogDebugToConsole("Saving Player List");
StringBuilder sb = new();
sb.AppendLine(string.Format("[{0}/{1}/{2} {3}:{4}]", now.Year, now.Month, now.Day, now.Hour, now.Minute));
sb.AppendLine(string.Join(", ", GetOnlinePlayers())).AppendLine();
System.IO.File.AppendAllText(Settings.Config.AppVar.ExpandVars(Config.File), sb.ToString());
count = 0;
}
}
}
}