Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/EmptyComponent.cs

17 lines
No EOL
566 B
C#

using System.Collections.Generic;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components;
public class EmptyComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public override void Parse(Queue<byte> data)
{
}
public override Queue<byte> Serialize()
{
return new Queue<byte>();
}
}