Minecraft-Console-Client/MinecraftClient/Protocol
ORelio 75bbeb0b4b Fix write conflicts for disk session cache
Will use random waits when a write conflict is detected.
This should allow several clients to write at the same time.
Inspired from CSMA/CD (ethernet way of handling collisions).

Bug report by TNT-UP @ MC Forum post no.1684
2016-03-21 11:03:31 +01:00
..
Handlers Disable terrain and movements when not handled 2016-03-12 11:01:31 +01:00
SessionCache Fix write conflicts for disk session cache 2016-03-21 11:03:31 +01:00
IMinecraftCom.cs Add basic location handling 2015-11-27 17:16:37 +01:00
IMinecraftComHandler.cs Reduce output verbosity, default session cache 2016-03-10 13:29:05 +01:00
ProtocolHandler.cs Reduce output verbosity, default session cache 2016-03-10 13:29:05 +01:00
SessionToken.cs Lower .NET requirement for Session Token 2016-03-05 19:10:13 +01:00