Minecraft-Console-Client/MinecraftClient/ChatBots/AutoDrop.cs
ReinforceZwei 2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00

212 lines
7.5 KiB
C#

using MinecraftClient.Inventory;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.ChatBots
{
class AutoDrop : ChatBot
{
private enum Mode
{
Include, // Items in list will be dropped
Exclude, // Items in list will be kept
Everything // Everything will be dropped
}
private Mode dropMode = Mode.Include;
private bool enable = true;
private int updateDebounce = 0;
private int updateDebounceValue = 2;
private int inventoryUpdated = -1;
private List<ItemType> itemList = new List<ItemType>();
public AutoDrop(string mode, string itemList)
{
if (!Enum.TryParse(mode, true, out dropMode))
{
LogToConsole("Cannot read drop mode from config. Using include mode.");
}
if (dropMode != Mode.Everything)
this.itemList = ItemListParser(itemList).ToList();
}
/// <summary>
/// Convert an item type string to item type array
/// </summary>
/// <param name="itemList">String to convert</param>
/// <returns>Item type array</returns>
private ItemType[] ItemListParser(string itemList)
{
string trimed = new string(itemList.Where(c => !char.IsWhiteSpace(c)).ToArray());
string[] list = trimed.Split(',');
List<ItemType> result = new List<ItemType>();
foreach (string t in list)
{
ItemType item;
if (Enum.TryParse(t, true, out item))
{
result.Add(item);
}
}
return result.ToArray();
}
public string CommandHandler(string cmd, string[] args)
{
if (args.Length > 0)
{
switch (args[0].ToLower())
{
case "on":
enable = true;
inventoryUpdated = 0;
OnUpdateFinish();
return Translations.Get("bot.autoDrop.on");
case "off":
enable = false;
return Translations.Get("bot.autoDrop.off");
case "add":
if (args.Length >= 2)
{
ItemType item;
if (Enum.TryParse(args[1], true, out item))
{
itemList.Add(item);
return Translations.Get("bot.autoDrop.added", item.ToString());
}
else
{
return Translations.Get("bot.autoDrop.incorrect_name", args[1]);
}
}
else
{
return Translations.Get("cmd.inventory.help.usage") + ": add <item name>";
}
case "remove":
if (args.Length >= 2)
{
ItemType item;
if (Enum.TryParse(args[1], true, out item))
{
if (itemList.Contains(item))
{
itemList.Remove(item);
return Translations.Get("bot.autoDrop.removed", item.ToString());
}
else
{
return Translations.Get("bot.autoDrop.not_in_list");
}
}
else
{
return Translations.Get("bot.autoDrop.incorrect_name", args[1]);
}
}
else
{
return Translations.Get("cmd.inventory.help.usage") + ": remove <item name>";
}
case "list":
if (itemList.Count > 0)
{
return Translations.Get("bot.autoDrop.list", itemList.Count, string.Join("\n", itemList));
}
else
{
return Translations.Get("bot.autoDrop.no_item");
}
default:
return GetHelp();
}
}
else
{
return GetHelp();
}
}
private string GetHelp()
{
return Translations.Get("general.available_cmd", "on, off, add, remove, list");
}
public override void Initialize()
{
if (!GetInventoryEnabled())
{
LogToConsoleTranslated("extra.inventory_required");
LogToConsoleTranslated("general.bot_unload");
UnloadBot();
return;
}
RegisterChatBotCommand("autodrop", Translations.Get("bot.autoDrop.cmd"), GetHelp(), CommandHandler);
RegisterChatBotCommand("ad", Translations.Get("bot.autoDrop.alias"), GetHelp(), CommandHandler);
}
public override void Update()
{
if (updateDebounce > 0)
{
updateDebounce--;
if (updateDebounce <= 0)
{
OnUpdateFinish();
}
}
}
public override void OnInventoryUpdate(int inventoryId)
{
if (enable)
{
updateDebounce = updateDebounceValue;
inventoryUpdated = inventoryId;
}
}
private void OnUpdateFinish()
{
if (inventoryUpdated != -1)
{
var inventory = GetInventories()[inventoryUpdated];
var items = inventory.Items.ToDictionary(entry => entry.Key, entry => entry.Value);
if (dropMode == Mode.Include)
{
foreach (var item in items)
{
if (itemList.Contains(item.Value.Type))
{
// Drop it !!
WindowAction(inventoryUpdated, item.Key, WindowActionType.DropItemStack);
}
}
}
else if (dropMode == Mode.Exclude)
{
foreach (var item in items)
{
if (!itemList.Contains(item.Value.Type))
{
// Drop it !!
WindowAction(inventoryUpdated, item.Key, WindowActionType.DropItemStack);
}
}
}
else
{
foreach (var item in items)
{
// Drop it !!
WindowAction(inventoryUpdated, item.Key, WindowActionType.DropItemStack);
}
}
inventoryUpdated = -1;
}
}
}
}