Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_20_6/InstrumentComponent.cs
copilot-swe-agent[bot] 640a4e39b7 Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes.,
subComponentRegistry., itemPalette.) with PascalCase base class property
references (DataTypes., SubComponentRegistry., ItemPalette.) in method
bodies of all StructuredComponent and SubComponent subclasses.

This eliminates CS9107 warnings where subclass primary constructor
parameters shadow the base class properties they are assigned to.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 01:16:05 +00:00

68 lines
2.4 KiB
C#

using System.Collections.Generic;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
public class InstrumentComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
// holder ID: 0 = inline instrument data, N>0 = registry reference (id = N-1)
public int InstrumentHolderId { get; set; }
// Inline instrument fields (only when InstrumentHolderId == 0):
// holder ID for SoundEvent: 0 = inline sound, N>0 = registry reference (id = N-1)
public int SoundEventHolderId { get; set; }
// Inline SoundEvent fields (only when SoundEventHolderId == 0):
public string? SoundLocation { get; set; }
public bool HasFixedRange { get; set; }
public float FixedRange { get; set; }
public int UseDuration { get; set; }
public float Range { get; set; }
public override void Parse(Queue<byte> data)
{
InstrumentHolderId = DataTypes.ReadNextVarInt(data);
if (InstrumentHolderId == 0)
{
SoundEventHolderId = DataTypes.ReadNextVarInt(data);
if (SoundEventHolderId == 0)
{
SoundLocation = DataTypes.ReadNextString(data);
HasFixedRange = DataTypes.ReadNextBool(data);
if (HasFixedRange)
FixedRange = DataTypes.ReadNextFloat(data);
}
UseDuration = DataTypes.ReadNextVarInt(data);
Range = DataTypes.ReadNextFloat(data);
}
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(InstrumentHolderId));
if (InstrumentHolderId == 0)
{
data.AddRange(DataTypes.GetVarInt(SoundEventHolderId));
if (SoundEventHolderId == 0)
{
data.AddRange(DataTypes.GetString(SoundLocation ?? ""));
data.AddRange(DataTypes.GetBool(HasFixedRange));
if (HasFixedRange)
data.AddRange(DataTypes.GetFloat(FixedRange));
}
data.AddRange(DataTypes.GetVarInt(UseDuration));
data.AddRange(DataTypes.GetFloat(Range));
}
return new Queue<byte>(data);
}
}