Minecraft-Console-Client/MinecraftClient/Pathing/Execution/PathSegment.cs

21 lines
819 B
C#

using System;
using MinecraftClient.Mapping;
using MinecraftClient.Pathing.Core;
namespace MinecraftClient.Pathing.Execution
{
public sealed class PathSegment
{
public required Location Start { get; init; }
public required Location End { get; init; }
public required MoveType MoveType { get; init; }
public PathTransitionType ExitTransition { get; init; } = PathTransitionType.FinalStop;
public bool PreserveSprint { get; init; }
public int HeadingX => Math.Sign(End.X - Start.X);
public int HeadingZ => Math.Sign(End.Z - Start.Z);
public override string ToString() =>
$"{MoveType}: ({Start.X:F1},{Start.Y:F1},{Start.Z:F1})->({End.X:F1},{End.Y:F1},{End.Z:F1}), transition={ExitTransition}, preserveSprint={PreserveSprint}";
}
}